Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			39 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*:://////////////////////////////////////////////
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| //:: Spell Name Water Breathing
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| //:: Spell FileName PHS_S_WaterBreat
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| //:://////////////////////////////////////////////
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| //:: In Game Spell desctiption
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| //:://////////////////////////////////////////////
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|     Transmutation
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|     Level: Clr 3, Drd 3, Sor/Wiz 3, Water 3
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|     Components: V, S, M/DF
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|     Casting Time: 1 standard action
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|     Range: Touch
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|     Target: Living creatures touched
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|     Duration: 2 hours/level; see text
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|     Saving Throw: Will negates (harmless)
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|     Spell Resistance: Yes (harmless)
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| 
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|     The transmuted creatures can breathe water freely. Divide the duration
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|     evenly among all the creatures you touch.
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| 
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|     The spell does not make creatures unable to breathe air.
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| 
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|     Arcane Material Component: A short reed or piece of straw.
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| //:://////////////////////////////////////////////
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| //:: Spell Effects Applied / Notes
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| //:://////////////////////////////////////////////
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|     Placeholder script.
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| 
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|     Probably DM only...Water? Where?
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| //:://////////////////////////////////////////////
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| //:: Created By: Jasperre
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| //::////////////////////////////////////////////*/
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| 
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| #include "PHS_INC_SPELLS"
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| 
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| void main()
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| {
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| 
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| }
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