Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Name      Chilling Tentacles - OnExit
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| //:: FileName  inv_chilltentb.nss
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| //::///////////////////////////////////////////////
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| 
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| //#include "prc_alterations"
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| #include "inv_inc_invfunc"
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| 
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| void main()
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| {
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|     //Declare major variables
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|     //Get the object that is exiting the AOE
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|     object oTarget = GetExitingObject();
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|     int bValid = FALSE;
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|     effect eAOE;
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|     if(GetHasSpellEffect(INVOKE_CHILLING_TENTACLES, oTarget))
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|     {
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|         //Search through the valid effects on the target.
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|         eAOE = GetFirstEffect(oTarget);
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|         while(GetIsEffectValid(eAOE) && bValid == FALSE)
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|         {
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|             if(GetEffectCreator(eAOE) == GetAreaOfEffectCreator())
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|             {
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|                 if(GetEffectType(eAOE) == EFFECT_TYPE_MOVEMENT_SPEED_DECREASE)
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|                 {
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|                     //If the effect was created by the Acid_Fog then remove it
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|                     if(GetEffectSpellId(eAOE) == INVOKE_CHILLING_TENTACLES)
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|                     {
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|                         RemoveEffect(oTarget, eAOE);
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|                         bValid = TRUE;
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|                     }
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|                 }
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|             }
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|             //Get next effect on the target
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|             eAOE = GetNextEffect(oTarget);
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|         }
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|     }
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| } |