Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*:://////////////////////////////////////////////
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| //:: Spell Name Symbol of Fear
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| //:: Spell FileName PHS_S_SymbFear
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| //:://////////////////////////////////////////////
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| //:: In Game Spell desctiption
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| //:://////////////////////////////////////////////
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|     Paniked for those in 60feet (20M) of the symbol, 1 round/caster level. Fear/
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|     mind affecting descriptors. Rogue can search for it. Will negates (level 6)
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| 
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|     Material Component: Mercury and phosphorus, plus powdered diamond and opal
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|     with a total value of at least 1,000 gp.
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| //:://////////////////////////////////////////////
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| //:: Spell Effects Applied / Notes
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| //:://////////////////////////////////////////////
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|     Not done yet.
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| //:://////////////////////////////////////////////
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| //:: Created By: Jasperre
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| //::////////////////////////////////////////////*/
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| 
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| #include "PHS_INC_SPELLS"
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| 
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| void main()
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| {
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|     // Spell Hook Check.
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|     if(!PHS_SpellHookCheck(PHS_SPELL_SYMBOL_OF_FEAR)) return;
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| 
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|     // Declare major variables
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|     object oCaster = OBJECT_SELF;
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|     location lTarget = GetSpellTargetLocation(); // Should be OBJECT_SELF's location
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|     int nCasterLevel = PHS_GetCasterLevel();
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| 
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|     // Declare effects
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|     effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_SYMBOL_OF_FEAR_EFFECT);
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|     effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_SYMBOL_OF_FEAR_ENTRY);
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| 
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|     // Apply it at the target location
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| 
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| }
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