Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			96 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
 | |
| //:: [Dominate Monster]
 | |
| //:: [NW_S0_DomMon.nss]
 | |
| //:: Copyright (c) 2000 Bioware Corp.
 | |
| //:://////////////////////////////////////////////
 | |
| /*
 | |
|     Will save or the target monster is Dominated for
 | |
|     3 turns +1 per caster level.
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Created By: Preston Watamaniuk
 | |
| //:: Created On: Jan 29, 2001
 | |
| //:://////////////////////////////////////////////
 | |
| //:: VFX Pass By: Preston W, On: June 20, 2001
 | |
| //:: Update Pass By: Preston W, On: July 30, 2001
 | |
| 
 | |
| //:: modified by mr_bumpkin Dec 4, 2003
 | |
| #include "prc_inc_spells"
 | |
| #include "prc_add_spell_dc"
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| void main()
 | |
| {
 | |
| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
 | |
| SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ENCHANTMENT);
 | |
| 
 | |
| /*
 | |
|   Spellcast Hook Code
 | |
|   Added 2003-06-23 by GeorgZ
 | |
|   If you want to make changes to all spells,
 | |
|   check x2_inc_spellhook.nss to find out more
 | |
| 
 | |
| */
 | |
| 
 | |
|     if (!X2PreSpellCastCode())
 | |
|     {
 | |
|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
 | |
|         return;
 | |
|     }
 | |
| 
 | |
| // End of Spell Cast Hook
 | |
| 
 | |
| 
 | |
|     //Declare major variables
 | |
|     object oTarget = PRCGetSpellTargetObject();
 | |
|     effect eDom = EffectCutsceneDominated();    // Allows multiple dominated creatures
 | |
|     eDom = PRCGetScaledEffect(eDom, oTarget);
 | |
|     effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DOMINATED);
 | |
|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
 | |
| 
 | |
|     //Link domination and persistant VFX
 | |
|     effect eLink = EffectLinkEffects(eMind, eDom);
 | |
|     eLink = EffectLinkEffects(eLink, eDur);
 | |
| 
 | |
|     effect eVis = EffectVisualEffect(VFX_IMP_DOMINATE_S);
 | |
|     int nMetaMagic = PRCGetMetaMagicFeat();
 | |
|     int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
 | |
|     int nCasterLevel = CasterLvl;
 | |
|     int nDuration = 3 + nCasterLevel/2;
 | |
|     nCasterLevel +=SPGetPenetr();
 | |
| 
 | |
|     nDuration = PRCGetScaledDuration(nDuration, oTarget);
 | |
|     int nRacial = MyPRCGetRacialType(oTarget);
 | |
|     //Fire cast spell at event for the specified target
 | |
|     SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_DOMINATE_MONSTER, FALSE));
 | |
|     //Make sure the target is a monster
 | |
|     if(!GetIsReactionTypeFriendly(oTarget))
 | |
|     {
 | |
|           //Make SR Check
 | |
|           if (!PRCDoResistSpell(OBJECT_SELF, oTarget,nCasterLevel))
 | |
|           {
 | |
|                //Make a Will Save
 | |
|                if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, OBJECT_SELF), SAVING_THROW_TYPE_MIND_SPELLS))
 | |
|                {
 | |
|                     //Check for Metamagic extension
 | |
|                     if ((nMetaMagic & METAMAGIC_EXTEND))
 | |
|                     {
 | |
|                         nDuration = nDuration * 2;
 | |
|                     }
 | |
|                     // Extra domination immunity check - using EffectCutsceneDominated(), which normally bypasses
 | |
|                     if(!GetIsImmune(oTarget, IMMUNITY_TYPE_DOMINATE) && !GetIsImmune(oTarget, IMMUNITY_TYPE_MIND_SPELLS))
 | |
|                     {
 | |
|                         //Apply linked effects and VFX Impact
 | |
|                         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration),TRUE,-1,CasterLvl);
 | |
|                         SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
 | |
|                     }
 | |
|                 }
 | |
|            }
 | |
|      }
 | |
| 
 | |
| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
 | |
| // Getting rid of the local integer storing the spellschool name
 | |
| }
 |