79 lines
2.6 KiB
Plaintext
79 lines
2.6 KiB
Plaintext
/*
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----------------
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Eternal Training racial type
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attack and damage bonus
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tob_etbl_ettrrace.nss
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----------------
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10 MAR 09 by GC
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*/ /** @file
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Sets attack and damage bonus against
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target's racial type.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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#include "prc_inc_combat"
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void main()
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{
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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if (!PreManeuverCastCode())
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{
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IncrementRemainingFeatUses(oInitiator, FEAT_ETBL_ETERNAL_TRAINING);
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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// Blade guide check
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if(GetLocalInt(oInitiator, "ETBL_BladeGuideDead"))
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{
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IncrementRemainingFeatUses(oInitiator, FEAT_ETBL_ETERNAL_TRAINING);
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FloatingTextStringOnCreature("*Cannot use ability without blade guide*", oInitiator, FALSE);
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return;
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}
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// Used in encounter already?
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if(GetLocalInt(oInitiator, "ETBL_Eternal_Training_Expended"))
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{
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IncrementRemainingFeatUses(oInitiator, FEAT_ETBL_ETERNAL_TRAINING);
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FloatingTextStringOnCreature("*Eternal Training expended already*", oInitiator, FALSE);
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return;
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}
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// Check Intelligence modifier, exit if <= 0
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int nInt = GetAbilityModifier(ABILITY_INTELLIGENCE, oInitiator);
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if(nInt <= 0)
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{
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IncrementRemainingFeatUses(oInitiator, FEAT_ETBL_ETERNAL_TRAINING);
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FloatingTextStringOnCreature("*Intelligence modifier zero or less*", oInitiator, FALSE);
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return;
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}
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
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if(move.bCanManeuver)
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{
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object oWeapon = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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int nRace = MyPRCGetRacialType(oTarget);
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int nDamageType = GetWeaponDamageType(oWeapon);
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if(DEBUG) DoDebug("Target raialtype: " + IntToString(nRace));
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effect eLink = VersusRacialTypeEffect(EffectAttackIncrease(nInt), nRace);
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eLink = EffectLinkEffects(eLink, VersusRacialTypeEffect(EffectDamageIncrease(nInt, nDamageType), nRace));
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//eLink = VersusRacialTypeEffect(eLink, nRace);
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eLink = ExtraordinaryEffect(eLink);
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//eLink = SupernaturalEffectEffect(eLink);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oInitiator);
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// Expend ability
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SetLocalInt(oInitiator, "ETBL_Eternal_Training_Expended", TRUE);
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}
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else
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IncrementRemainingFeatUses(oInitiator, FEAT_ETBL_ETERNAL_TRAINING);
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} |