Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			23 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*Once per day, a wildren who has taken at least 1 point of damage can choose to enter a brief state of rage-like fury at the beginning of her next turn. 
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| In this state, a wildren gains +4 to Strength and –2 to Armor Class. The fury lasts for 1 round, and a wildren cannot end her fury voluntarily. The 
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| effect of this ability stacks with similar effects (such as the barbarian’s rage class feature).*/
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| 
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| #include "inc_vfx_const"
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| 
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| void main()
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| {
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|     object oPC = OBJECT_SELF;
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|     
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|     // Need to be wounded
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|     if (GetCurrentHitPoints(oPC) == GetMaxHitPoints(oPC))
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|         IncrementRemainingFeatUses(oPC, 5386);
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|     else
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|     {
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|         effect eLink = EffectLinkEffects(EffectAbilityIncrease(ABILITY_STRENGTH, 4), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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|         eLink = EffectLinkEffects(EffectACDecrease(2), eLink);
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|         eLink = ExtraordinaryEffect(eLink);
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|         
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|         ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_BONUS_STRENGTH), oPC);
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|         ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, 6.0);
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|     }    
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| } |