Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			87 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|     nw_s0_light
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| 
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|     Applies a light source to the target for
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|     1 hour per level
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| 
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|     XP2
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|     If cast on an item, item will get temporary
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|     property "light" for the duration of the spell
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|     Brightness on an item is lower than on the
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|     continual light version.
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| 
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|     By: Preston Watamaniuk
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|     Created: Aug 15, 2001
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|     Modified: Jun 29, 2006
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| 
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|     Flaming_Sword: Cleaned up code
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|         added continual flame
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| */
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| 
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| #include "prc_sp_func"
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| #include "prc_x2_craft"
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| 
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| //Implements the spell impact, put code here
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| //  if called in many places, return TRUE if
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| //  stored charges should be decreased
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| //  eg. touch attack hits
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| //
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| //  Variables passed may be changed if necessary
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| int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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| {
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|     int nSpellID = PRCGetSpellId();
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|     int bLight = (nSpellID == SPELL_LIGHT);
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|     int nDuration = bLight ? nCasterLevel : 0;
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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|     if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND))
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|         nDuration = nDuration *2; //Duration is +100%
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| 
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|     if (GetObjectType(oTarget) == OBJECT_TYPE_ITEM && ! CIGetIsCraftFeatBaseItem(oTarget))
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|     {
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|         if (!IPGetIsItemEquipable(oTarget))
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|         {   // Item must be equipable...
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|             FloatingTextStrRefOnCreature(83326,OBJECT_SELF);
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|             return TRUE;
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|         }
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|         itemproperty ip = ItemPropertyLight(bLight ? IP_CONST_LIGHTBRIGHTNESS_NORMAL : IP_CONST_LIGHTBRIGHTNESS_BRIGHT, IP_CONST_LIGHTCOLOR_WHITE);
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|         IPSafeAddItemProperty(oTarget, ip, HoursToSeconds(nDuration), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, !bLight, TRUE);
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|     }
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|     else
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|     {
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|         effect eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_LIGHT_WHITE_20), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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|         if(!bLight) eLink = SupernaturalEffect(eLink);
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|         SignalEvent(oTarget, EventSpellCastAt(oCaster, nSpellID, FALSE));
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|         SPApplyEffectToObject(bLight ? DURATION_TYPE_TEMPORARY : DURATION_TYPE_PERMANENT, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,nCasterLevel);
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|     }
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| 
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|     return TRUE;    //return TRUE if spell charges should be decremented
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| }
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| 
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| void main()
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| {
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|     //if(GetHasFeat(FEAT_SHADOWWEAVE,OBJECT_SELF)) return;
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|     if (!X2PreSpellCastCode()) return;
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|     object oCaster = OBJECT_SELF;
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|     int nCasterLevel = PRCGetCasterLevel(oCaster);
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|     PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
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|     object oTarget = PRCGetSpellTargetObject();
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|     int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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|     if(!nEvent) //normal cast
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|     {
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|         if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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|         {   //holding the charge, casting spell on self
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|             SetLocalSpellVariables(oCaster, 1);   //change 1 to number of charges
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|             return;
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|         }
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|         DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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|     }
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|     else
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|     {
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|         if(nEvent & PRC_SPELL_EVENT_ATTACK)
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|         {
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|             if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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|                 DecrementSpellCharges(oCaster);
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|         }
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|     }
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|     PRCSetSchool();
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| } |