Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
49 lines
2.0 KiB
Plaintext
49 lines
2.0 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: FileName: "ss_ep_nailedsky"
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/* Purpose: Nailed to the Sky - the target, if it fails its Will save, is
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thrust into the sky, where it dies in a vacuum
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Boneshank
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//:: Last Updated On: March 11, 2004
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//:://////////////////////////////////////////////
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// Fixed by Strat because Boneshank was a bloody idiot
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#include "prc_alterations"
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//#include "x2_inc_spellhook"
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#include "inc_epicspells"
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#include "prc_inc_teleport"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
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if (!X2PreSpellCastCode())
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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return;
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}
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object oTarget = PRCGetSpellTargetObject();
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if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_NAILSKY))
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{
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//Declare major variables
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, PRCGetSpellId()));
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// Teleportation spell, so can be prevented by teleportation blocking effects
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if(GetCanTeleport(oTarget, GetLocation(oTarget), FALSE, TRUE, TRUE))
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{
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, GetEpicSpellSaveDC(OBJECT_SELF, oTarget)) && !GetIsDead(oTarget))
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{
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDeath(TRUE)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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}
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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} |