Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Caustic Mire - OnHeartbeat
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//:: FileName inv_causticmirec.nss
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//::///////////////////////////////////////////////
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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object oCaster = GetAreaOfEffectCreator();
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int CasterLvl = GetInvokerLevel(oCaster, CLASS_TYPE_WARLOCK);
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int nPenetr = SPGetPenetrAOE(oCaster, CasterLvl);
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object oTarget = GetFirstInPersistentObject();
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while(GetIsObjectValid(oTarget))
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{
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//Spell resistance check
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if(!PRCDoResistSpell(oCaster, oTarget, nPenetr))
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{
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location lLastLocation = GetLocalLocation(oTarget, "LastMirePos");
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float fDistance = GetDistanceBetweenLocations(lLastLocation, GetLocation(oTarget));
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int nDam = FloatToInt(fDistance / FeetToMeters(5.0));
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if(nDam == 0) nDam = 1;
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effect eDam = EffectDamage(d6(nDam), DAMAGE_TYPE_ACID);
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effect eLink = EffectLinkEffects(eDam, EffectVisualEffect(VFX_IMP_ACID_S));
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eLink, oTarget);
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}
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SetLocalLocation(oTarget, "LastMirePos", GetLocation(oTarget));
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oTarget = GetNextInPersistentObject();
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}
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}
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