Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
/*
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Witchwood Step
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*/
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#include "prc_sp_func"
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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if (!PreInvocationCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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object oCaster = OBJECT_SELF;
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int CasterLvl = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
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object oTarget = PRCGetSpellTargetObject();
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effect eWeb = EffectImmunity(IMMUNITY_TYPE_ENTANGLE);
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effect eVis = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eWeb, eDur);
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int nDuration = CasterLvl;
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, INVOKE_WITCHWOOD_STEP, FALSE));
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//Apply VFX impact and immunity effect
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(24),TRUE,-1,CasterLvl);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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} |