Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
/*
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5/1/20 by Stratovarius
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Krenshar Mask Totem Bind
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Your face becomes one with your krenshar mask, so all its muscles move to match your expressions. A ridge of skin around the edge of the mask quivers when
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you grow angry or enter combat, and a growling edge creeps into your voice.
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You gain the ability to produce a loud screech (as a standard action) similar to that of a krenshar. In combination with the frightening aspect of the mask,
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this shriek causes one creature within 30 feet of you to become frightened for 1 round if it fails a Will save. This is a sonic, mind-affecting fear effect.
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_KRENSHAR_MASK);
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int nMeldshaperLvl = GetMeldshaperLevel(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_KRENSHAR_MASK);
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int nDC = GetMeldshaperDC(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_KRENSHAR_MASK);
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//Exclude the caster from the effects
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if (oTarget != oMeldshaper)
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{
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if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oMeldshaper))
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{
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if (!PRCDoResistSpell(oMeldshaper, oTarget, nMeldshaperLvl))
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{
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectFrightened(), oTarget, 6.0);
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}
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}
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}
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} |