Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
28 lines
1.2 KiB
Plaintext
28 lines
1.2 KiB
Plaintext
/*
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7/1/20 by Stratovarius
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Manticore Belt Totem Bind
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A long, thick tail emerges from the back of your manticore belt, writhing and lashing at your command. At its tip is a cluster of spikes. Like a manticore, you can propel those spikes at your foes.
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As a standard action, you can snap your tail to loose a volley of spikes equal to the number of points of essentia you invest in your manticore belt. Make a ranged attack roll for each spike using your full base attack bonus. A successful hit deals 1d6 points of damage plus one-half your Strength modifier.
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*/
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#include "moi_inc_moifunc"
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#include "prc_inc_combat"
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void main()
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{
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object oMeldshaper = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nStr = GetAbilityModifier(ABILITY_STRENGTH, oMeldshaper);
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int nBonus = GetAbilityModifier(ABILITY_DEXTERITY, oMeldshaper) - nStr; // It's a ranged attack
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int nTotal = GetEssentiaInvested(oMeldshaper, MELD_MANTICORE_BELT);
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int i;
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for(i=0;i<nTotal;i++)
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{
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int nAttack = GetAttackRoll(oTarget, oMeldshaper, OBJECT_INVALID, 0, nBonus);
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if (nAttack)
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage((d6()+nStr/2)*nAttack, DAMAGE_TYPE_PIERCING), oTarget);
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}
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} |