Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
51 lines
1.5 KiB
Plaintext
51 lines
1.5 KiB
Plaintext
/*
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16/02/19 by Stratovarius
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Pass Into Shadow
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Initiate, Ebon Roads
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Level/School: 5th/Conjuration (Teleportation)
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Range: Touch Effect: Creature touched, or up to eight willing creatures joining hands
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Duration: Instantaneous
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You break down the boundaries between worlds, opening a path into the Plane of Shadow.
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This mystery functions like the spell teleport.
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Voyage Into Shadow
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Initiate, Ebon Roads
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Level/School: 6th/Illusion (Shadow)
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Range: Touch
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Targets: Up to one touched creature/level
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Duration: Instantaneous
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You and other creatures you touch enter the Plane of Shadow for a brief span, using it as a means of crossing great distances on the Material Plane.
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This mystery functions like the spell greater teleport.
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*/
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#include "shd_inc_shdfunc"
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#include "shd_mysthook"
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#include "spinc_teleport"
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void main()
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{
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if(!ShadPreMystCastCode()) return;
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object oShadow = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_NONE);
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if(myst.bCanMyst)
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{
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int bSelfOrParty = FALSE;
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int bError = FALSE;
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if (myst.nMystId == MYST_PASS_SHADOW_PARTY || myst.nMystId == MYST_VOYAGE_SHADOW_PARTY)
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bSelfOrParty = TRUE;
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if (myst.nMystId == MYST_VOYAGE_SHADOW_SELF || myst.nMystId == MYST_VOYAGE_SHADOW_PARTY)
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bError = TRUE;
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Teleport(oShadow, myst.nShadowcasterLevel, bSelfOrParty, bError, "");
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}
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} |