Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
/*
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01/03/19 by Stratovarius
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Eldritch Vortex
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At 10th level, you can emit mystic energies in a 20-foot-radius burst around yourself. Any creature other than you within that area takes a –4 penalty to caster level for any
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mysteries, spells, or spell-like abilities it casts or uses. The vortex lasts 1 minute and can be used once per day.
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*/
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#include "shd_inc_shdfunc"
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#include "shd_mysthook"
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void main()
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{
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object oShadow = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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location lTarget = GetLocation(oShadow);
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effect eImplode= EffectVisualEffect(VFX_DUR_ANTILIFE_SHELL);
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effect eVis = EffectVisualEffect(VFX_IMP_NEGBLAST_ENERGY);
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//Apply the implode effect
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eImplode, lTarget, 3.0);
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//Get the first target in the shape
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(20.0), lTarget);
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while (GetIsObjectValid(oTarget))
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{
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if (oTarget != oShadow)
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SetLocalInt(oTarget, "EldritchVortex", TRUE);
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DelayCommand(60.0, DeleteLocalInt(oTarget, "EldritchVortex"));
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}
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//Get next target in the shape
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(20.0), lTarget);
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}
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} |