Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
53 lines
1.4 KiB
Plaintext
53 lines
1.4 KiB
Plaintext
/*
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----------------
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Stance of Clarity
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tob_dvsp_stnclr.nss
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----------------
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29/03/07 by Stratovarius
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*/ /** @file
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Stance of Clarity
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Diamond Mind (Stance)
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Level: Swordsage 1, Warblade 1
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Initiation Action: 1 Swift Action
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Range: Personal.
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Target: You.
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Duration: Stance.
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You focus your efforts on a single opponent, studying
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his moves and preparing an attack. Your other opponents
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fade from sight as your mind locks onto your target.
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You gain a +2 AC bonus against the highest CR creature in the area,
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and a -2 AC penalty against all other creatures attacking you.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eLink = EffectAreaOfEffect(AOE_PER_STANCE_OF_CLARITY);
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if (GetHasDefensiveStance(oInitiator, DISCIPLINE_DIAMOND_MIND))
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eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL));
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, ExtraordinaryEffect(eLink), oTarget);
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}
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} |