Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
59 lines
1.5 KiB
Plaintext
59 lines
1.5 KiB
Plaintext
/*
|
|
----------------
|
|
Vanguard Strike
|
|
|
|
tob_dvsp_vngstrk
|
|
----------------
|
|
|
|
29/03/07 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Vanguard Strike
|
|
|
|
Devoted Spirit (Strike)
|
|
Level: Crusader 1
|
|
Initiation Action: 1 Standard Action
|
|
Range: Melee Attack
|
|
Target: One Creature
|
|
|
|
You batter aside your foe's defenses with a vicious, overwhelming attack,
|
|
leaving him vulnerable to your allies blows.
|
|
|
|
You make a single attack against an enemy. If you hit, that enemy takes a -4 AC penalty for one round.
|
|
*/
|
|
|
|
#include "tob_inc_move"
|
|
#include "tob_movehook"
|
|
////#include "prc_alterations"
|
|
|
|
void TOBAttack(object oTarget, object oInitiator)
|
|
{
|
|
effect eNone;
|
|
PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Vanguard Strike Hit", "Vanguard Strike Miss");
|
|
if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
|
|
{
|
|
effect eLink = EffectLinkEffects(EffectACDecrease(4), EffectVisualEffect(VFX_IMP_SOUND_SYMBOL_WEAKNESS));
|
|
eLink = ExtraordinaryEffect(eLink);
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
|
|
}
|
|
}
|
|
|
|
void main()
|
|
{
|
|
if (!PreManeuverCastCode())
|
|
{
|
|
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oInitiator = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
|
|
|
if(move.bCanManeuver)
|
|
{
|
|
DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
|
|
}
|
|
} |