Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
/*
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----------------
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Zephyr Dance
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tob_dw_zphdnc
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----------------
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15/07/07 by Stratovarius
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*/ /** @file
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Zephyr Dance
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Desert Wind (Counter)
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Level: Swordsage 3
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Prerequisite: One Desert Wind Maneuver
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Initiation Action: 1 Swift Action
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Range: Personal
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Target: You
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You spin gracefully away from a foe's attack, whirling like the desert
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zephyr racing across the sands. Your enemy's blade barely touches your
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cloak as you nimbly dodge aside.
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You gain a +4 bonus to AC versus one attack.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectVisualEffect(VFX_IMP_WIND), oTarget);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectACIncrease(4), oTarget, 3.0);
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}
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} |