Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
52 lines
2.0 KiB
Plaintext
52 lines
2.0 KiB
Plaintext
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// Rabid Bear Strike
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// tob_tgcw_rdber.nss
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// Tenjac 10/19/07
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//////////////////////////////////////////////////
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/** @file Rabid Bear Strike
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Tiger Claw (Strike)
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Level: Swordsage 6, warblade 6
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Prerequisite: Two Tiger Claw maneuvers
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Initiation Action: 1 standard action
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Range: Melee attack
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Target: One creature
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With a ferocious roar, you leap upon your enemy like a wild beast, slamming your
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weapon into her with a madman's fury.
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You focus your primal fury into a single attack, laying an opponent low with a mighty
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blow that splinters bones and shatters steel. As part of this maneuver, you make a
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single melee attack. You gain a +4 bonus on this attack roll and deal an extra 10d6
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points of damage. After completing this maneuver, you take a -4 penalty to AC until
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the start of your next turn.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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effect eNone;
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int nBonus = TOBSituationalAttackBonuses(oInitiator, DISCIPLINE_TIGER_CLAW);
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 4 + nBonus, d6(10), GetWeaponDamageType(oWeap), "Rabid Bear Strike Hit", "Rabid Bear Strike Miss"));
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DelayCommand(0.1, TigerBlooded(oInitiator, oTarget));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectACDecrease(4), oTarget, RoundsToSeconds(1));
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}
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} |