Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
70 lines
2.5 KiB
Plaintext
70 lines
2.5 KiB
Plaintext
/*
|
|
----------------
|
|
Cadence of the Living Fortress
|
|
Acolyte of the Ego level 10+
|
|
|
|
true_ego_fort
|
|
----------------
|
|
|
|
25/8/18 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Type of Feat: Class
|
|
Prerequisite: Acolye of the Ego 10+
|
|
Specifics: You gain a measure of resistance against critical hits for 1 round per class level. When a critical hit or sneak attack is scored against you, there is a 20% chance per morphic cadence you know (maximum 100% if you know five morphic cadences) that the critical hit or sneak attack is negated, and damage is rolled normally instead.
|
|
Use: Selected.
|
|
|
|
This feat can be taken at 10th level only because it's the only way to be sure that the critical hit protection is 100%.
|
|
*/
|
|
|
|
#include "true_inc_trufunc"
|
|
#include "true_utterhook"
|
|
//#include "prc_alterations"
|
|
|
|
void main()
|
|
{
|
|
/*
|
|
Spellcast Hook Code
|
|
Added 2006-7-19 by Stratovarius
|
|
If you want to make changes to all utterances
|
|
check true_utterhook to find out more
|
|
|
|
*/
|
|
|
|
if (!TruePreUtterCastCode())
|
|
{
|
|
// If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oTrueSpeaker = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
// Cadences always use personal truenames, even when targeting another creature
|
|
struct utterance utter = EvaluateUtterance(oTrueSpeaker,
|
|
oTrueSpeaker,
|
|
METAUTTERANCE_NONE/* Use METAUTTERANCE_NONE if it has no Metautterance usable*/,
|
|
LEXICON_EVOLVING_MIND /* Uses the same DC formula*/);
|
|
|
|
if(utter.bCanUtter)
|
|
{
|
|
int nClass = GetLevelByClass(CLASS_TYPE_ACOLYTE_EGO, oTrueSpeaker);
|
|
// This is done so Speak Unto the Masses can read it out of the structure
|
|
utter.fDur = RoundsToSeconds(nClass);
|
|
int nDR = 2 * GetCadenceCount(oTrueSpeaker);
|
|
|
|
effect eDR = EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT);
|
|
effect eMind = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION);
|
|
|
|
//Link the effects
|
|
utter.eLink = EffectLinkEffects(eDR, eMind);
|
|
|
|
// Duration Effects
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTrueSpeaker, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
|
|
|
|
// Mark for the Law of Sequence. This only happens if the cadence succeeds, which is why its down here.
|
|
DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
|
|
}// end if - Successful utterance
|
|
}
|