Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
57 lines
1.5 KiB
Plaintext
57 lines
1.5 KiB
Plaintext
/*
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Shield of the Landscape, Exit
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true_utr_sldlndb
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1/9/06 by Stratovarius
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*/ /** @file
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Shield of the Landscape
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Level: Perfected Map 1
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Range: 100 feet
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Area: 20' Radius, Centred on Caster
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Duration: 1 Minute
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Spell Resistance: No
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Save: None
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Metautterances: Extend
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You cause the ground to alter its basic form, creating cover for you allies.
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All allies (including you) in the area gain 20% concealment vs Ranged attacks.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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//Declare major variables
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//Get the object that is exiting the AOE
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object oTarget = GetExitingObject();
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int bValid = FALSE;
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effect eAOE;
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if(GetHasSpellEffect(UTTER_SHIELD_LANDSCAPE, oTarget))
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{
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//Search through the valid effects on the target.
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eAOE = GetFirstEffect(oTarget);
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while (GetIsEffectValid(eAOE) && bValid == FALSE)
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{
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if (GetEffectCreator(eAOE) == GetAreaOfEffectCreator())
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{
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//If the effect was created by either half of Fog from the Void
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if(GetEffectSpellId(eAOE) == UTTER_SHIELD_LANDSCAPE)
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{
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RemoveEffect(oTarget, eAOE);
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bValid = TRUE;
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}
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}
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//Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}
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}
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}
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