Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Greater Psionic Shot spellscript
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//:: psi_g_psi_shot
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//::///////////////////////////////////////////////
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/*
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Performs an attack round with +4d6 damage bonus
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on the first attack.
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Requires that the user is wielding a ranged
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weapon.
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Using Greater Psionic Shot requires expending psionic focus.
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*/
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//:://////////////////////////////////////////////
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//:: Modified By: Ornedan
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//:: Modified On: 23.03.2005
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//:://////////////////////////////////////////////
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#include "prc_inc_combat"
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#include "prc_feat_const"
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#include "psi_inc_psifunc"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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effect eDummy;
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if(!UsePsionicFocus(oPC)){
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SendMessageToPC(oPC, "You must be psionically focused to use this feat");
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return;
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}
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if(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND) == OBJECT_INVALID ||
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!GetWeaponRanged(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND)))
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{
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SendMessageToPC(oPC, "You must be wielding a ranged weapon to use this feat");
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return;
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}
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PerformAttackRound(oTarget, oPC, eDummy, 0.0, 0, d6(4), DAMAGE_TYPE_MAGICAL, FALSE, "Greater Psionic Shot Hit", "Greater Psionic Shot Miss");
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} |