Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
65 lines
2.3 KiB
Plaintext
65 lines
2.3 KiB
Plaintext
/*
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Ectoplasmic Shambler, OnEnter
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psi_pow_eshama
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23/2/04 by Stratovarius
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*/ /** @file
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Ectoplasmic Shambler, OnEnter
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Metacreativity (Creation)
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Level: Psion/wilder 5
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Manifesting Time: 1 round
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Range: Long (400 ft. + 40 ft./level)
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Effect: One ectoplasmic manifestation of 10m radius
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Duration: 1 min./level
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Saving Throw: None
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Power Resistance: No
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Power Points: 9
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Metapsionics: Extend, Twin, Widen
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You fashion an ephemeral mass of pseudo-living ectoplasm called an
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ectoplasmic shambler. As the consistency of the ectoplasmic shambler is
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that of thick mist, those within the shambler are blinded. In addition,
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manifesting powers (or casting spells) within the shambler is difficult
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due to the constant turbulence felt by those caught in the shambler’s form.
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Creatures enveloped by the shambler, regardless of Armor Class, take 1 point
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of damage for every two manifester levels you have in each round they become
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or remain within the roiling turbulence of the shambler. Anyone trying to
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manifest a power must make a Concentration check (DC 15 + power’s or spell’s
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level) to successfully manifest a power or cast a spell inside the shambler.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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object oAoE = OBJECT_SELF;
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object oTarget = GetEnteringObject();
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int nDamage = GetLocalInt(oAoE, "PRC_EctoShambler_Damage");
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effect eDamage = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL);
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eDamage = EffectLinkEffects(eDamage, EffectVisualEffect(VFX_IMP_HEAD_MIND));
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effect eBlind = EffectBlindness();
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if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, GetAreaOfEffectCreator()))
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{
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, POWER_ECTOSHAMBLER, GetAreaOfEffectCreator());
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// Apply effects
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eBlind, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget);
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// Increase the value of the marker informing a creature is inside Ectoplasmic Shambler
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SetLocalInt(oTarget, "PRC_IsInEctoplasmicShambler", GetLocalInt(oTarget, "PRC_IsInEctoplasmicShambler") + 1);
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}
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}
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