Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
127 lines
3.8 KiB
Plaintext
127 lines
3.8 KiB
Plaintext
/*
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----------------
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Null Psionics Field - OnExit
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psi_pow_npfext
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----------------
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6/10/05 by Stratovarius
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Modified: Nov 1, 2007 - Flaming_Sword
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*/ /** @file
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Null Psionics Field - OnExit
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Psychokinesis
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Level: Kineticist 6
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Manifesting Time: 1 standard action
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Range: 10 ft.
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Area: 10-ft.-radius emanation centered on you
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Duration: 10 min./level(D)
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Saving Throw: None
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Power Resistance: See text
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Power Points: 11
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Metapsionics: Extend, Widen
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An invisible barrier surrounds you and moves with you. The space within this
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barrier is impervious to most psionic effects, including powers, psi-like
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abilities, and supernatural abilities. Likewise, it prevents the functioning
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of any psionic items or powers within its confines. A null psionics field
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negates any power or psionic effect used within, brought into, or manifested
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into its area.
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Dispel psionics does not remove the field. Two or more null psionics fields
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sharing any of the same space have no effect on each other. Certain powers
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may be unaffected by null psionics field (see the individual power
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descriptions).
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Implementation note: To dismiss the power, use the control feat again. If
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the power is active, that will end it instead of
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manifesting it.
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*/
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#include "prc_craft_inc"
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void RemoveEffectsNPF(object oObject)
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{
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object oCaster = GetAreaOfEffectCreator();
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effect eEff = GetFirstEffect(oObject);
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int nEffID;
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while(GetIsEffectValid(eEff))
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{
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if(GetEffectCreator(eEff) == oCaster)
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{
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nEffID = GetEffectSpellId(eEff);
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if(nEffID == SPELL_ANTIMAGIC_FIELD
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|| nEffID == POWER_NULL_PSIONICS_FIELD)
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{
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RemoveEffect(oObject, eEff);
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}
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}
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eEff = GetNextEffect(oObject);
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}
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}
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//Restores object itemprops
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void RetoreItemprops(object oItem)
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{
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if(DEBUG) DoDebug("RetoreItemprops: " + GetName(GetItemPossessor(oItem)) + ", " + GetName(oItem) + ", " + ObjectToString(oItem));
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int i;
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itemproperty ip;
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string sIP;
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struct ipstruct iptemp;
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int nIP = array_get_size(oItem, "PRC_NPF_ItemList");
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for(i = 0; i < nIP; i++)
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{
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sIP = array_get_string(oItem, "PRC_NPF_ItemList", i);
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iptemp = GetIpStructFromString(sIP);
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ip = ConstructIP(iptemp.type, iptemp.subtype, iptemp.costtablevalue, iptemp.param1value);
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IPSafeAddItemProperty(oItem, ip, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING);
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if(DEBUG) DoDebug("RetoreItemprops: " + GetName(GetItemPossessor(oItem)) + ", " + ObjectToString(oItem) + ", " + sIP);
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}
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array_delete(oItem, "PRC_NPF_ItemList");
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}
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//Restores object itemprops
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void RestoreObjects(object oCreature)
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{
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int i, nSlotMax = INVENTORY_SLOT_CWEAPON_L; //INVENTORY_SLOT_ARROWS; //max slot number, to exempt creature items //ammo placeholders (?)
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object oItem;
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for(i = 0; i < nSlotMax; i++) //equipped items
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{
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oItem = GetItemInSlot(i, oCreature);
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if(GetIsObjectValid(oItem))
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{
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RetoreItemprops(oItem);
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}
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}
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oItem = GetFirstItemInInventory(oCreature);
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while(GetIsObjectValid(oItem))
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{
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RetoreItemprops(oItem);
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oItem = GetNextItemInInventory(oCreature);
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}
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}
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void main()
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{
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object oExit = GetExitingObject();
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if(GetObjectType(oExit) == OBJECT_TYPE_CREATURE)
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{
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if(DEBUG) DoDebug("psi_pow_npfext: Creature exiting NPF: " + DebugObject2Str(oExit));
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RemoveEffectsNPF(oExit);
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// Restore objects
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RestoreObjects(oExit);
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// Apply vfx
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//ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HOLY_AID_DN_ORANGE), oEnter);
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DeletePersistantLocalInt(oExit, "NullPsionicsField");
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}
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} |