Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
#include "prc_inc_burn"
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void main()
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{
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object oPC = OBJECT_SELF;
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if(!TakeSwiftAction(oPC)) return;
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int nBurn = BurnSpell(oPC);
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int nRounds = 1; //Arcane Boost is a one round effect
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int nReduction = nBurn * 5;
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if(!nBurn)
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{
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//FloatingTextStringOnCreature("You do not have a spell of that level to burn", oPC, FALSE);
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return;
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}
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effect eAcid = EffectDamageResistance(DAMAGE_TYPE_ACID, nReduction, 0);
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effect eCold = EffectDamageResistance(DAMAGE_TYPE_COLD, nReduction, 0);
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effect eElectric = EffectDamageResistance(DAMAGE_TYPE_ELECTRICAL, nReduction, 0);
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effect eFire = EffectDamageResistance(DAMAGE_TYPE_FIRE, nReduction, 0);
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effect eSonic = EffectDamageResistance(DAMAGE_TYPE_SONIC, nReduction, 0);
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effect eLink = EffectLinkEffects(eAcid, eCold);
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eLink = EffectLinkEffects(eElectric, eLink);
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eLink = EffectLinkEffects(eFire, eLink);
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eLink = EffectLinkEffects(eSonic, eLink);
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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eLink = SupernaturalEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, RoundsToSeconds(nRounds));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_ELEMENTAL_PROTECTION), oPC);
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} |