Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Magic Cirle Against Evil
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//:: NW_S0_CircEvilB
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Add basic protection from evil effects to
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entering allies.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Nov 20, 2001
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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PRCSetSchool(SPELL_SCHOOL_ABJURATION);
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//Get the object that is exiting the AOE
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object oTarget = GetExitingObject();
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if(GetHasSpellEffect(SPELL_MAGIC_CIRCLE_AGAINST_LAW, oTarget))
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{
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int bValid = FALSE;
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//Search through the valid effects on the target.
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effect eAOE = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eAOE) && !bValid)
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{
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if(GetEffectCreator(eAOE) == GetAreaOfEffectCreator()
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&& GetEffectSpellId(eAOE) == SPELL_MAGIC_CIRCLE_AGAINST_LAW
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&& GetEffectType(eAOE) != EFFECT_TYPE_AREA_OF_EFFECT)
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{
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RemoveEffect(oTarget, eAOE);
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bValid = TRUE;
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}
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//Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}
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}
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PRCSetSchool();
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} |