Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
56 lines
1.7 KiB
Plaintext
56 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Find Traps
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//:: NW_S0_FindTrap
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Divination
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Level: Clr 2
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Components: V, S
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Casting Time: 1 standard action
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Range: Personal
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Target You
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Duration: 1 min./level
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You gain intuitive insight into the workings of
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traps. You can use the Search skill to detect
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traps just as a rogue can. In addition, you gain
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an insight bonus equal to one-half your caster
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level (maximum +10) on Search checks made to find
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traps while the spell is in effect.
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Note that find traps grants no ability to disable
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the traps that you may find.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Oct 29, 2001
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_DIVINATION);
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object oCaster = OBJECT_SELF;
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effect eVis = EffectVisualEffect(VFX_IMP_KNOCK);
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int nCnt = 1;
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object oTrap = GetNearestObject(OBJECT_TYPE_TRIGGER | OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE, oCaster, nCnt);
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while(GetIsObjectValid(oTrap) && GetDistanceToObject(oTrap) <= 30.0)
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{
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if(GetIsTrapped(oTrap))
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{
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SetTrapDetectedBy(oTrap, oCaster);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oTrap));
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if(!GetPRCSwitch(PRC_PNP_FIND_TRAPS))
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DelayCommand(2.0, SetTrapDisabled(oTrap));
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}
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nCnt++;
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oTrap = GetNearestObject(OBJECT_TYPE_TRIGGER | OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE, oCaster, nCnt);
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}
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PRCSetSchool();
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} |