Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
91 lines
2.8 KiB
Plaintext
91 lines
2.8 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Freedom of Movement
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//:: NW_S0_FreeMove.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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The target creature gains immunity to the
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Entangle, Slow and Paralysis effects
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Oct 29, 2001
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//:://////////////////////////////////////////////
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//:: VFX Pass By: Preston W, On: June 21, 2001
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "prc_inc_spells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ABJURATION);
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/*
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Spellcast Hook Code
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Added 2003-06-23 by GeorgZ
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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object oTarget = PRCGetSpellTargetObject();
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int nMetaMagic = PRCGetMetaMagicFeat();
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int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
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int nDuration = CasterLvl;
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effect eParal = EffectImmunity(IMMUNITY_TYPE_PARALYSIS);
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effect eEntangle = EffectImmunity(IMMUNITY_TYPE_ENTANGLE);
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effect eSlow = EffectImmunity(IMMUNITY_TYPE_SLOW);
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effect eMove = EffectImmunity(IMMUNITY_TYPE_MOVEMENT_SPEED_DECREASE);
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effect eVis = EffectVisualEffect(VFX_DUR_FREEDOM_OF_MOVEMENT);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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//Link effects
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effect eLink = EffectLinkEffects(eParal, eEntangle);
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eLink = EffectLinkEffects(eLink, eSlow);
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eLink = EffectLinkEffects(eLink, eVis);
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eLink = EffectLinkEffects(eLink, eDur);
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eLink = EffectLinkEffects(eLink, eMove);
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_FREEDOM_OF_MOVEMENT, FALSE));
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//Search for and remove the above negative effects
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effect eLook = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eLook))
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{
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if(GetEffectType(eLook) == EFFECT_TYPE_PARALYZE ||
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GetEffectType(eLook) == EFFECT_TYPE_ENTANGLE ||
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GetEffectType(eLook) == EFFECT_TYPE_SLOW ||
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GetEffectType(eLook) == EFFECT_TYPE_MOVEMENT_SPEED_DECREASE)
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{
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RemoveEffect(oTarget, eLook);
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}
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eLook = GetNextEffect(oTarget);
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}
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//Meta-Magic Checks
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if(nMetaMagic & METAMAGIC_EXTEND)
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{
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nDuration *= 2;
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}
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//Apply Linked Effect
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration),TRUE,-1,CasterLvl);
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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