Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
114 lines
4.0 KiB
Plaintext
114 lines
4.0 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Greater Planar Binding
|
|
//:: NW_S0_GrPlanar.nss
|
|
//:: Copyright (c) 2001 Bioware Corp.
|
|
//:://////////////////////////////////////////////
|
|
/*
|
|
Summons an outsider dependant on alignment, or
|
|
holds an outsider if the creature fails a save.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Preston Watamaniuk
|
|
//:: Created On: April 12, 2001
|
|
//:://////////////////////////////////////////////
|
|
|
|
//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
|
|
#include "prc_inc_spells"
|
|
#include "prc_add_spell_dc"
|
|
|
|
void main()
|
|
{
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
|
|
/*
|
|
Spellcast Hook Code
|
|
Added 2003-06-23 by GeorgZ
|
|
If you want to make changes to all spells,
|
|
check x2_inc_spellhook.nss to find out more
|
|
|
|
*/
|
|
|
|
if (!X2PreSpellCastCode())
|
|
{
|
|
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
|
|
//Declare major variables
|
|
int nMetaMagic = PRCGetMetaMagicFeat();
|
|
int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
|
|
int nDuration = CasterLvl;
|
|
effect eSummon;
|
|
effect eGate;
|
|
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
|
|
effect eDur2 = EffectVisualEffect(VFX_DUR_PARALYZED);
|
|
effect eDur3 = EffectVisualEffect(VFX_DUR_PARALYZE_HOLD);
|
|
|
|
effect eLink = EffectLinkEffects(eDur, EffectParalyze());
|
|
eLink = EffectLinkEffects(eLink, eDur2);
|
|
eLink = EffectLinkEffects(eLink, eDur3);
|
|
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
int nRacial = MyPRCGetRacialType(oTarget);
|
|
//Check for metamagic extend
|
|
if ((nMetaMagic & METAMAGIC_EXTEND))
|
|
{
|
|
nDuration = nDuration *2; //Duration is +100%
|
|
}
|
|
//Check to see if a valid target has been chosen
|
|
if (GetIsObjectValid(oTarget))
|
|
{
|
|
if(!GetIsReactionTypeFriendly(oTarget))
|
|
{
|
|
//Fire cast spell at event for the specified target
|
|
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_GREATER_PLANAR_BINDING));
|
|
//Check for racial type
|
|
if(nRacial == RACIAL_TYPE_OUTSIDER)
|
|
{
|
|
//Allow will save to negate hold effect
|
|
if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, ((PRCGetSaveDC(oTarget,OBJECT_SELF))+5)))
|
|
{
|
|
//Apply the hold effect
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration/2),TRUE,-1,CasterLvl);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//If the ground was clicked on summon an outsider based on alignment
|
|
int nAlign = GetAlignmentGoodEvil(OBJECT_SELF);
|
|
float fDelay = 3.0;
|
|
switch (nAlign)
|
|
{
|
|
case ALIGNMENT_EVIL:
|
|
eSummon = EffectSummonCreature("NW_S_VROCK", VFX_FNF_SUMMON_GATE, 3.0);
|
|
//eGate = EffectVisualEffect(VFX_FNF_SUMMON_GATE);
|
|
break;
|
|
case ALIGNMENT_GOOD:
|
|
eSummon = EffectSummonCreature("NW_S_CTRUMPET", VFX_FNF_SUMMON_CELESTIAL, 3.0);
|
|
//eGate = EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL);
|
|
break;
|
|
case ALIGNMENT_NEUTRAL:
|
|
eSummon = EffectSummonCreature("NW_S_SLAADDETH", VFX_FNF_SUMMON_MONSTER_3, 1.0);
|
|
//eGate = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3);
|
|
fDelay = 1.0;
|
|
break;
|
|
}
|
|
//Apply the VFX impact and summon effect
|
|
MultisummonPreSummon();
|
|
float fDuration = RoundsToSeconds(nDuration);
|
|
if(GetPRCSwitch(PRC_SUMMON_ROUND_PER_LEVEL))
|
|
fDuration = RoundsToSeconds(nDuration*GetPRCSwitch(PRC_SUMMON_ROUND_PER_LEVEL));
|
|
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, PRCGetSpellTargetLocation(), fDuration);
|
|
}
|
|
|
|
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
// Getting rid of the local integer storing the spellschool name
|
|
}
|
|
|