Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Incendiary Cloud
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//:: NW_S0_IncCloud.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Person within the AoE take 4d6 fire damage
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per round.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: May 17, 2001
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_EVOCATION);
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//Declare major variables, including the Area of Effect object.
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effect eAOE = EffectAreaOfEffect(AOE_PER_FOGFIRE);
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//Capture the spell target location so that the AoE object can be created.
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location lTarget = PRCGetSpellTargetLocation();
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int CasterLvl = PRCGetCasterLevel();
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int nDuration = CasterLvl;
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effect eImpact = EffectVisualEffect(260);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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if(nDuration < 1)
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{
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nDuration = 1;
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}
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Check for metamagic extend
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if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND))
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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//Create the object at the location so that the objects scripts will start working.
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
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object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_FOGFIRE");
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SetAllAoEInts(SPELL_INCENDIARY_CLOUD, oAoE, PRCGetSpellSaveDC(SPELL_INCENDIARY_CLOUD, SPELL_SCHOOL_EVOCATION), 0, CasterLvl);
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SetLocalInt(oAoE, "IC_Damage", ChangedElementalDamage(OBJECT_SELF, DAMAGE_TYPE_FIRE));
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PRCSetSchool();
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} |