Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
45 lines
1.6 KiB
Plaintext
45 lines
1.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Silence: On Enter
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//:: NW_S0_SilenceA.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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The target is surrounded by a zone of silence
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that allows them to move without sound. Spell
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casters caught in this area will be unable to cast
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spells.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "prc_inc_spells"
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void main()
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{
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PRCSetSchool(SPELL_SCHOOL_ILLUSION);
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//Declare major variables including Area of Effect Object
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object oTarget = GetEnteringObject();
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object oCaster = GetAreaOfEffectCreator();
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int nPenetr = SPGetPenetrAOE(oCaster);
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//effect eDur1 = EffectVisualEffect(VFX_IMP_SILENCE);
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if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oCaster))
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{
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if(!PRCDoResistSpell(oCaster, oTarget, nPenetr))
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{
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effect eLink = EffectDamageImmunityIncrease(DAMAGE_TYPE_SONIC, 100);
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eLink = EffectLinkEffects(eLink, EffectSilence());
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_SILENCE, GetIsEnemy(oTarget, oCaster)));
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget, 0.0f, FALSE);
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}
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}
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PRCSetSchool();
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} |