Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
48 lines
1.5 KiB
Plaintext
48 lines
1.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Silence: On Exit
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//:: NW_S0_SilenceB.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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The target is surrounded by a zone of silence
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that allows them to move without sound. Spell
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casters caught in this area will be unable to cast
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spells.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "prc_inc_spells"
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void main()
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{
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PRCSetSchool(SPELL_SCHOOL_ILLUSION);
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//Get the object that is exiting the AOE
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object oTarget = GetExitingObject();
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if(GetHasSpellEffect(SPELL_SILENCE, oTarget)
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|| GetHasSpellEffect(POWER_CONTROLSOUND, oTarget))
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{
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int bValid = FALSE;
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//Search through the valid effects on the target.
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effect eAOE = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eAOE) && !bValid)
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{
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//If the effect was created by the Silence then remove it
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if(GetEffectCreator(eAOE) == GetAreaOfEffectCreator()
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&& (GetEffectSpellId(eAOE) == SPELL_SILENCE || GetEffectSpellId(eAOE) == POWER_CONTROLSOUND)
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&& GetEffectType(eAOE) != EFFECT_TYPE_AREA_OF_EFFECT)
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{
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RemoveEffect(oTarget, eAOE);
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bValid = TRUE;
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}
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//Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}
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}
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PRCSetSchool();
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} |