Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
70 lines
2.6 KiB
Plaintext
70 lines
2.6 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: Change Shape - Quickslot use
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//:: prc_chngshp_quik
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//:://////////////////////////////////////////////
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/** @file
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Fires when one of the Change Shape quickslots
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is used. Determines which of the slots was
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used based on spellID and, if that slot is not
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empty, shifts to the form listed in the slot.
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@author Ornedan
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@date Created - 2006.10.07
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modified by Fox for Change Shape from PnP Shifter
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_shifting"
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#include "prc_inc_spells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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if (!X2PreSpellCastCode()) return;
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object oPC = OBJECT_SELF;
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int nSpellID = PRCGetSpellId();
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int bPaid = FALSE;
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int nSlot;
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int nShiftType;
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string sSource;
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// Determine which quickslot was used
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switch(nSpellID)
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{
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case SPELL_DISGUISE_SELF_QS1: nSlot = 1; sSource = "Disguise_Self_Quick_"; nShiftType = SHIFTER_TYPE_DISGUISE_SELF; break;
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case SPELL_ALTER_SELF_QS1: nSlot = 1; sSource = "Alter_Self_Quick_"; nShiftType = SHIFTER_TYPE_ALTER_SELF; break;
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case SPELL_DISGUISE_SELF_QS2: nSlot = 2; sSource = "Disguise_Self_Quick_"; nShiftType = SHIFTER_TYPE_DISGUISE_SELF; break;
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case SPELL_ALTER_SELF_QS2: nSlot = 2; sSource = "Alter_Self_Quick_"; nShiftType = SHIFTER_TYPE_ALTER_SELF; break;
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case SPELL_DISGUISE_SELF_QS3: nSlot = 3; sSource = "Disguise_Self_Quick_"; nShiftType = SHIFTER_TYPE_DISGUISE_SELF; break;
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case SPELL_ALTER_SELF_QS3: nSlot = 3; sSource = "Alter_Self_Quick_"; nShiftType = SHIFTER_TYPE_ALTER_SELF; break;
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default:
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if(DEBUG) DoDebug("prc_chngshp_quik: ERROR: Unknown nSpellID value: " + IntToString(nSpellID));
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return;
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}
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// Read the data from this slot
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string sResRef = GetPersistantLocalString(oPC, sSource + IntToString(nSlot) + "_ResRef");
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// Make sure the slot wasn't empty
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if(sResRef == "")
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{
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FloatingTextStrRefOnCreature(16828382, oPC, FALSE); // "This Quick Shift Slot is empty!"
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return;
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}
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// See if the shifting starts successfully
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if(!ShiftIntoResRef(oPC, nShiftType, sResRef))
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{
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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} |