Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
103 lines
3.6 KiB
Plaintext
103 lines
3.6 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Crafter's Blessing
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//:: Spell FileName sp_craftbless.nss
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Crafter's Blessing
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Transmutation
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Level: Clr 1, Wit 1
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Components: V, S, M/DF
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Casting Time: 1 minute
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Range: Touch
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Target: Creature touched
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Duration: 1 week
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Saving Throw: Will negates (harmless)
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Spell Resistance: Yes (harmless)
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The creature you touch gains good fortune and skill
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in crafts, gaining a +10 competence bonus on Craft
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checks for a week's worth of work. The subject's
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work will generally be faster and of better quality
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than normal. It will at least be competent, although
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an unskilled crafter will still not easily produce
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masterworks.
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Arcane material component: A few wood shavings and
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a small piece of metal.
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//:://////////////////////////////////////////////
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//:: Created By: xwarren
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//::////////////////////////////////////////////*/
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#include "prc_sp_func"
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int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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{
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if(GetHasSpellEffect(SPELL_CRAFTERS_CURSE, oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_CRAFTERS_BLESSING, FALSE));
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//remove crafter's curse and apply visual
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PRCRemoveEffectsFromSpell(oTarget, SPELL_CRAFTERS_CURSE);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_REMOVE_CONDITION), oTarget);
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return TRUE;
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}
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int nMetaMagic = PRCGetMetaMagicFeat();
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effect eLink, eVis;
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int nDuration = 168;//one week (or should it be a tenday?)
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//check meta magic for extend
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if ((nMetaMagic & METAMAGIC_EXTEND))
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{
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nDuration = nDuration * 2;
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}
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eLink = EffectSkillIncrease(SKILL_CRAFT_ARMOR, 10);
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eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_CRAFT_TRAP, 10), eLink);
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eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_CRAFT_WEAPON, 10), eLink);
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eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_CRAFT_ALCHEMY, 10), eLink);
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eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_CRAFT_POISON, 10), eLink);
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eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_CRAFT_GENERAL, 10), eLink);
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eLink = SupernaturalEffect(eLink);
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eVis = EffectVisualEffect(VFX_IMP_HEAD_HOLY);
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_CRAFTERS_BLESSING, FALSE));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,nCasterLevel);
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return TRUE; //return TRUE if spell charges should be decremented
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}
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void main()
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{
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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if (!X2PreSpellCastCode()) return;
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object oCaster = OBJECT_SELF;
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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object oTarget = PRCGetSpellTargetObject();
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int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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{ //holding the charge, casting spell on self
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SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
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return;
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}
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DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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DecrementSpellCharges(oCaster);
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}
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}
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PRCSetSchool();
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} |