PRC8/nwn/trunk/spells/sp_danclightch.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

29 lines
1012 B
Plaintext

/*:://////////////////////////////////////////////
//:: Spell Name Dancing Lights - Heartbeat
//:: Spell FileName sp_danclightc
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Moves them to a cirtain place depending on their tag.
Moves there. If caster gets out of 20M away, it winks out.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "prc_inc_spells"
void main()
{
// Check if caster is valid and in range
object oCaster = GetLocalObject(OBJECT_SELF, "Caster");
// Check if valid & in 20M & still got spell effects
if(!GetIsObjectValid(oCaster) || (GetDistanceToObject(oCaster) > 20.0 ||
!GetHasSpellEffect(SPELL_DANCING_LIGHTS, oCaster) ||
!GetHasSpellEffect(SPELL_DANCING_LIGHTS, OBJECT_SELF)))
{
SetPlotFlag(OBJECT_SELF, FALSE);
MyDestroyObject(OBJECT_SELF);
}
}