Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
75 lines
1.7 KiB
Plaintext
75 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Halt
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//:: FileName sp_halt.nss
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//:://////////////////////////////////////////////
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/**@file Halt
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Transmutation
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Level: Bard 3, beguilder 3, duskblade 3, sorcerer/wizard 3
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Components: V
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Casting Time: 1 immediate action
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Range: Close
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Target: One creature
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Duration: 1 round
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Saving Throw: Will negates
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Spell Resistance: Yes
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The subject creature's feet (or whatever pass for
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its feet) become momentarily stuck to the floor.
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The creature must stop moving, and cannot move
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farter in its current turn. This spell has no
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effect on creatures that are not touching the
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ground (such as flying creatures), and the subject
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can still use a standard action to move by means of
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teleporation magic.
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**/
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nMetaMagic = PRCGetMetaMagicFeat();
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int nCasterLvl = PRCGetCasterLevel(oPC);
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int nDC = PRCGetSaveDC(oTarget, oPC);
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float fDur = RoundsToSeconds(1);
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PRCSignalSpellEvent(oTarget,TRUE, SPELL_HALT, oPC);
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if(nMetaMagic & METAMAGIC_EXTEND)
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{
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fDur += fDur;
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}
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if (!PRCDoResistSpell(oPC, oTarget, nCasterLvl + SPGetPenetr()))
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{
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if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_SPELL))
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{
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effect eHalt = EffectCutsceneImmobilize();
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//if(!flying)
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{
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eHalt, oTarget, fDur);
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}
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}
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}
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PRCSetSchool();
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}
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