Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
61 lines
1.7 KiB
Plaintext
61 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: True Casting
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//:: sp_truecasting.nss
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//:: Copyright (c) 2002 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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+10 spell penetration bonus for 9 seconds.
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*/
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//:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
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#include "prc_inc_spells"
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#include "prc_alterations"
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#include "prc_add_spell_dc"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_DIVINATION);
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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object oCaster = OBJECT_SELF;
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int CasterLvl = PRCGetCasterLevel(oCaster);
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_ODD);
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// * determine the damage bonus to apply
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//effect eSP = (SetLocalInt(oCaster, "TrueCastingSpell", 1) && DelayCommand(9.0,DeleteLocalInt(oCaster, "TrueCastingSpell"));
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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//effect eLink = eSP;
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//eLink = EffectLinkEffects(eLink, eDur);
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//Fire spell cast at event for target
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SignalEvent(oCaster, EventSpellCastAt(OBJECT_SELF, SPELL_TRUE_CASTING, FALSE));
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//Apply VFX impact and bonus effects
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oCaster);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oCaster, 9.0,TRUE,-1,CasterLvl);
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Erasing the variable used to store the spell's spell school
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}
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