Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
75 lines
2.5 KiB
Plaintext
75 lines
2.5 KiB
Plaintext
/*
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x2_s0_ironguts
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When touched the target creature gains a +4
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circumstance bonus on Fortitude saves against
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all poisons.
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By: Andrew Nobbs
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Created: Nov 22, 2002
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Modified: Jun 30, 2006
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*/
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#include "prc_sp_func"
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//Implements the spell impact, put code here
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// if called in many places, return TRUE if
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// stored charges should be decreased
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// eg. touch attack hits
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//
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// Variables passed may be changed if necessary
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int DoSpell(object oCaster, object oTarget, int nCasterLvl, int nEvent)
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{
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nCasterLvl *= 10;
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float fDuration = TurnsToSeconds(nCasterLvl);
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Check for metamagic extend
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if(nMetaMagic & METAMAGIC_EXTEND)
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fDuration *= 2;
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//Set the bonus save effect
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effect eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE),
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EffectSavingThrowIncrease(SAVING_THROW_FORT, 4, SAVING_THROW_TYPE_POISON));
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_HOLY);
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effect eVis2 = EffectVisualEffect(VFX_IMP_HEAD_ACID);
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//Stacking Spellpass, 2003-07-07, Georg
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PRCRemoveEffectsFromSpell(oTarget, SPELL_IRONGUTS);
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_IRONGUTS, FALSE));
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//Apply the bonus effect and VFX impact
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis2, oTarget);
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DelayCommand(0.3f, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
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return TRUE; //return TRUE if spell charges should be decremented
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}
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void main()
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{
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if (!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_ABJURATION);
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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{ //holding the charge, casting spell on self
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SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
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return;
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}
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DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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DecrementSpellCharges(oCaster);
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}
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}
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PRCSetSchool();
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} |