Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			22 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*Necrocarnum Soulshield
 | 
						|
 | 
						|
You gain a bonus on all saving throws equal to the number of necrocarnum soulmelds that you currently have shaped. 
 | 
						|
This ability is usable a number of times per day equal to one-half your necrocarnate level, and lasts for one round per class level.
 | 
						|
*/
 | 
						|
 | 
						|
#include "prc_inc_spells"
 | 
						|
 | 
						|
void main()
 | 
						|
{
 | 
						|
    object oMeldshaper = OBJECT_SELF;
 | 
						|
	int nBonus;
 | 
						|
	if (GetHasSpellEffect(MELD_NECROCARNUM_CIRCLET  , oMeldshaper)) nBonus += 1;
 | 
						|
	if (GetHasSpellEffect(MELD_NECROCARNUM_MANTLE   , oMeldshaper)) nBonus += 1;
 | 
						|
	if (GetHasSpellEffect(MELD_NECROCARNUM_SHROUD   , oMeldshaper)) nBonus += 1;
 | 
						|
	if (GetHasSpellEffect(MELD_NECROCARNUM_TOUCH    , oMeldshaper)) nBonus += 1;
 | 
						|
	if (GetHasSpellEffect(MELD_NECROCARNUM_VESTMENTS, oMeldshaper)) nBonus += 1;
 | 
						|
	if (GetHasSpellEffect(MELD_NECROCARNUM_WEAPON   , oMeldshaper)) nBonus += 1;
 | 
						|
 | 
						|
    ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSavingThrowIncrease(SAVING_THROW_ALL, nBonus), oMeldshaper, RoundsToSeconds(GetLevelByClass(CLASS_TYPE_NECROCARNATE, oMeldshaper)));
 | 
						|
}
 |