Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			75 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|    ----------------
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|    Magical Contraction
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| 
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|    true_utr_magcont
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|    ----------------
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| 
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|    3/8/06 by Stratovarius
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| */ /** @file
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| 
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|     Magical Contraction
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|     
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|     Level: Evolving Mind 4
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|     Range: 60 feet
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|     Target: One Creature
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|     Duration: 5 Round
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|     Spell Resistance: No
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|     Save: None
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|     Metautterances: Extend
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| 
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|     Normal:  You make your target resilient against magical effects.
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|              Your ally gains SR of 11 + Truenamer level.
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|     Reverse: A string of complex syllables allows you to enhance the power of an ally's spells for a short time.
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|              Your ally's spells are automatically Empowered.
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| */
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| 
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| #include "true_inc_trufunc"
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| #include "true_utterhook"
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| //#include "prc_alterations"
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| 
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| void main()
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| {
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|     if(!TruePreUtterCastCode()) return;
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| 
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|     object oTrueSpeaker = OBJECT_SELF;
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|     object oTarget = PRCGetSpellTargetObject();
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|     struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, METAUTTERANCE_EXTEND, LEXICON_EVOLVING_MIND);
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| 
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|     if(utter.bCanUtter)
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|     {
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|         // This utterance applies only to friends
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|         utter.bFriend = TRUE;
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|         utter.fDur = RoundsToSeconds(5);
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|         if(utter.bExtend) utter.fDur *= 2;
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|         // Used to Ignore SR in Speak Unto the Masses for friendly utterances.
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|         utter.bIgnoreSR = TRUE;
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|         // This utterance applies only to friends
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|         utter.bFriend = TRUE;
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| 
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|         // The NORMAL effect of the Utterance goes here
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|         if(utter.nSpellId == UTTER_MAGICAL_CONTRACTION)
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|         {
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|             int nSR = 11 + utter.nTruespeakerLevel;
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|             // SR
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|             utter.eLink = EffectLinkEffects(EffectSpellResistanceIncrease(nSR), EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION));
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|         }
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|         // The REVERSE effect of the Utterance goes here
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|         else // UTTER_MAGICAL_CONTRACTION_R
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|         {
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|             // Empower
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|             //SetLocalInt(oTarget, "TrueMagicalContraction", TRUE);
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|             //DelayCommand(utter.fDur, DeleteLocalInt(oTarget, "TrueMagicalContraction"));
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|             utter.eLink = EffectVisualEffect(VFX_DUR_SHIELD_OF_LAW);
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|         }
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|         // Duration Effects
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|         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTarget, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
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| 
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|         // Speak Unto the Masses. Swats an area with the effects of this utterance
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|         DoSpeakUntoTheMasses(oTrueSpeaker, oTarget, utter);
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|         // Mark for the Law of Sequence. This only happens if the utterance succeeds, which is why its down here.
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|         // The utterance isn't active if SR stops it
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|         DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
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|     }// end if - Successful utterance    
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| }
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