Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 16/02/19 by Stratovarius
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| 
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| Flood of Shadow
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| 
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| Initiate, Black Magic 
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| Level/School: 6th/Abjuration 
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| Range: Close (25 ft. + 5 ft./2 levels) 
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| Area: 20-ft.-radius spread 
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| Duration: 10 minutes/level 
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| Saving Throw: None 
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| Spell Resistance: See text
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| 
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| You inundate the area with strange energies from the Plane of Shadow, warping the effects of magic.
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| 
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| A flood of mystical shadow-power renders casting more difficult. To cast most spells while in an area affected by flood of shadow, the caster must succeed on a Spellcraft check 
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| (DC 15 + spell level), or the spell is lost with no effect. Mysteries can be cast within or into the affected area without making the Spellcraft check. In addition, if a mystery 
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| originates in an area affected by flood of shadow, its variable numerical effect is increased by 50% (as if it was empowered), although its level does not increase. This does not
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| stack with empower mystery.
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| */
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| 
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| #include "shd_inc_shdfunc"
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| #include "shd_mysthook"
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| 
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| void main()
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| {
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|     if(!ShadPreMystCastCode()) return;
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| 
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|     object oShadow      = OBJECT_SELF;
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|     object oTarget      = PRCGetSpellTargetObject();
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|     struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
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| 
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|     if(myst.bCanMyst)
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|     {
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|         location lTarget = PRCGetSpellTargetLocation();
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|         myst.fDur = 600.0 * myst.nShadowcasterLevel;
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|         if(myst.bExtend) myst.fDur *= 2;
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| 
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|         // Create AoE
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|         myst.eLink = EffectAreaOfEffect(AOE_PER_FLOOD_SHADOW);
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|         ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur);
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|     }
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| } |