Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Grease
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| //:: NW_S0_Grease.nss
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|     Creatures entering the zone of grease must make
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|     a reflex save or fall down.  Those that make
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|     their save have their movement reduced by 1/2.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Preston Watamaniuk
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| //:: Created On: Aug 1, 2001
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| //:://////////////////////////////////////////////
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| 
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| //:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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| #include "prc_inc_spells"
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| #include "prc_add_spell_dc"
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| 
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| void main()
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| {
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|     if(!X2PreSpellCastCode()) return;
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| 
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|     PRCSetSchool(SPELL_SCHOOL_CONJURATION);
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| 
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|     //Declare major variables including Area of Effect Object
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|     effect eAOE = EffectAreaOfEffect(AOE_PER_GREASE);
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|     location lTarget = PRCGetSpellTargetLocation();
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|     int CasterLvl = PRCGetCasterLevel();
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|     int nDuration = 2 + CasterLvl / 3;
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|     effect eImpact = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_GREASE);
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|     ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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|     //Check Extend metamagic feat.
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|     if (nMetaMagic & METAMAGIC_EXTEND)
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|     {
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|        nDuration = nDuration *2;    //Duration is +100%
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|     }
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|     //Create an instance of the AOE Object using the Apply Effect function
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|     ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
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| 
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|     object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_GREASE");
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|     SetAllAoEInts(SPELL_GREASE, oAoE, PRCGetSpellSaveDC(SPELL_GREASE, SPELL_SCHOOL_CONJURATION), 0, CasterLvl);
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| 
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|     PRCSetSchool();
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| }
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| 
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