Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			99 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|     nw_s0_slaylive
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| 
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|     Caster makes a touch attack and if the target
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|         fails a Fortitude save they die.
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| 
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|     By: Preston Watamaniuk
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|     Created: Jan 22, 2001
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|     Modified: Jun 28, 2006
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| 
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|     Cleaned up slightly
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| */
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| 
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| #include "prc_sp_func"
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| #include "prc_inc_sp_tch"
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| #include "prc_add_spell_dc"
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| //Implements the spell impact, put code here
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| //  if called in many places, return TRUE if
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| //  stored charges should be decreased
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| //  eg. touch attack hits
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| //
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| //  Variables passed may be changed if necessary
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| int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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| {
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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|     int nDamage;
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|     effect eVis2 = EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY);
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| 
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|     nCasterLevel +=SPGetPenetr();
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|     int iAttackRoll;
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|     if(!GetIsReactionTypeFriendly(oTarget) && PRCGetIsAliveCreature(oTarget))
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|     {
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|         //Fire cast spell at event for the specified target
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|         SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_SLAY_LIVING));
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|         //Make SR check
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|         if(!PRCDoResistSpell(oCaster, oTarget,nCasterLevel))
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|         {
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|             iAttackRoll = PRCDoMeleeTouchAttack(oTarget);
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|             if(iAttackRoll)
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|             {
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|                 if  (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, (PRCGetSaveDC(oTarget,oCaster)), SAVING_THROW_TYPE_DEATH))
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|                 {
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|                     DeathlessFrenzyCheck(oTarget);
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|                     SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDeath(), oTarget);
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|                 }
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|                 else if (GetHasMettle(oTarget, SAVING_THROW_FORT))
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|                 {
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| 			// This script does nothing if it has Mettle, bail
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| 				return 0;
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| 		}
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|                 else
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|                 {
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|                     nDamage = d6(3)+ nCasterLevel;
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|                     if ((nMetaMagic & METAMAGIC_MAXIMIZE))
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|                     {
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|                         nDamage = 18 + nCasterLevel;
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|                     }
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|                     if ((nMetaMagic & METAMAGIC_EMPOWER))
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|                     {
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|                         nDamage = nDamage + (nDamage/2);
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|                     }
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|                     nDamage += SpellDamagePerDice(oCaster, 3);
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|                     ApplyTouchAttackDamage(oCaster, oTarget, iAttackRoll, nDamage, DAMAGE_TYPE_MAGICAL);
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|                     SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis2, oTarget);
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|                 }
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|             }
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|         }
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|     }
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| 
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|     return iAttackRoll;    //return TRUE if spell charges should be decremented
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| }
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| 
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| void main()
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| {
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|     object oCaster = OBJECT_SELF;
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|     int nCasterLevel = PRCGetCasterLevel(oCaster);
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|     PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
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|     if (!X2PreSpellCastCode()) return;
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|     object oTarget = PRCGetSpellTargetObject();
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|     int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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|     if(!nEvent) //normal cast
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|     {
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|         if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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|         {   //holding the charge, casting spell on self
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|             SetLocalSpellVariables(oCaster, 1);   //change 1 to number of charges
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|             return;
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|         }
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|         DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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|     }
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|     else
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|     {
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|         if(nEvent & PRC_SPELL_EVENT_ATTACK)
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|         {
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|             if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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|                 DecrementSpellCharges(oCaster);
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|         }
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|     }
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|     PRCSetSchool();
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| } |