Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
164 lines
6.4 KiB
Plaintext
164 lines
6.4 KiB
Plaintext
// Internal Constants
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const string MYSTERY_USES = "PRC_MystUses";
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const string MYSTERY_BONUS_USES = "PRC_MystBonusUses";
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const string MYST_HOLD_MYST = "MYST_HOLD_MYST";
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// AoE Constants
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const int AOE_PER_CARPET_SHADOW = 108;
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const int AOE_PER_DUSK_AND_DAWN = 107;
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const int AOE_PER_BLACKFIRE = 106;
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const int AOE_PER_CLINGING_DARKNESS = 105;
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const int AOE_PER_CURTAIN_SHADOWS = 104;
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const int AOE_PER_FLOOD_SHADOW = 103;
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const int AOE_PER_PLAGUE_SHADOW = 102;
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// Paths
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const int PATH_CLOAK_SHADOWS = 1;
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const int PATH_DARK_TERRAIN = 2;
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const int PATH_EBON_WHISPERS = 3;
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const int PATH_EYES_DARKNESS = 4;
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const int PATH_SHUTTERS_CLOUDS = 5;
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const int PATH_TOUCH_TWILIGHT = 6;
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const int PATH_UMBRAL_MIND = 7;
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const int PATH_BLACK_MAGIC = 8;
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const int PATH_BODY_SOUL = 9;
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const int PATH_DARK_REFLECTIONS = 10;
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const int PATH_EBON_ROADS = 11;
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const int PATH_ELEMENTAL_SHADOWS = 12;
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const int PATH_UNBINDING_SHADE = 13;
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const int PATH_VEIL_SHADOWS = 14;
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const int PATH_BREATH_TWILIGHT = 15;
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const int PATH_DARK_METAMORPHOSIS = 16;
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const int PATH_EBON_WALLS = 17;
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const int PATH_EYES_NIGHT_SKY = 18;
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const int PATH_HEART_SOUL = 19;
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const int PATH_SHADOW_CALLING = 20;
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const int PATH_NIGHTS_LONG_FINGERS = 21;
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const int PATH_DARKENED_ALLEYS = 22;
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const int PATH_SHADOWSCAPE = 23;
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// Fundamentals
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const int FUND_ARROW_DUSK = 18521;
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const int FUND_BLACK_CANDLE_LIGHT = 18523;
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const int FUND_BLACK_CANDLE_DARK = 18524;
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const int FUND_CAUL_SHADOW = 18525;
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const int FUND_MYSTIC_REFLECTIONS = 18526;
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const int FUND_SHADOW_HOOD = 18527;
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const int FUND_SIGHT_OBSCURED = 18528;
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const int FUND_UMBRAL_HAND = 18529;
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const int FUND_WIDENED_EYES = 18530;
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// Level 1 Mysteries - Apprentice
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const int MYST_BEND_PERSPECTIVE = 18352;
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const int MYST_CARPET_SHADOW = 18353;
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const int MYST_DUSK_AND_DAWN_DUSK = 18354;
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const int MYST_DUSK_AND_DAWN_DAWN = 18355;
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const int MYST_LIFE_FADES = 18356;
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const int MYST_MESMERIZING_SHADE = 18357;
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const int MYST_STEEL_SHADOWS = 18358;
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const int MYST_VOICE_SHADOW_APPROACH = 18359;
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const int MYST_VOICE_SHADOW_DROP = 18360;
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const int MYST_VOICE_SHADOW_FALL = 18361;
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const int MYST_VOICE_SHADOW_FLEE = 18362;
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const int MYST_VOICE_SHADOW_HALT = 18363;
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const int MYST_QUICKER_THAN_THE_EYE = 18580;
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// Level 2 Mysteries
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const int MYST_BLACK_FIRE = 18364;
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const int MYST_CONGRESS_SHADOWS = 18365;
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const int MYST_FLESH_FAILS_STR = 18366;
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const int MYST_FLESH_FAILS_DEX = 18367;
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const int MYST_FLESH_FAILS_CON = 18368;
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const int MYST_PIERCING_SIGHT = 18369;
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const int MYST_SHADOW_SKIN = 18370;
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const int MYST_SIGHT_ECLIPSED = 18371;
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const int MYST_THOUGHTS_SHADOW_INT = 18372;
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const int MYST_THOUGHTS_SHADOW_WIS = 18373;
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const int MYST_THOUGHTS_SHADOW_CHA = 18374;
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const int MYST_TRAIL_OF_HAZE = 18581;
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// Level 3 Mysteries
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const int MYST_AFRAID_DARK = 18375;
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const int MYST_CLINGING_DARKNESS = 18376;
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const int MYST_DANCING_SHADOWS = 18377;
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const int MYST_FLICKER = 18378;
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const int MYST_KILLING_SHADOWS = 18379;
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const int MYST_SHARP_SHADOWS = 18380;
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const int MYST_UMBRAL_TOUCH = 18381;
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const int MYST_UMBRAL_FIST = 18582;
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const int MYST_UMBRAL_FIST_BULL_RUSH = 18606;
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const int MYST_UMBRAL_FIST_DISARM = 18607;
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const int MYST_UMBRAL_FIST_TRIP = 18608;
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// Level 4 Mysteries - Initiate
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const int MYST_AURA_OF_SHADE = 18382;
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const int MYST_BOLSTER = 18383;
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const int MYST_SHADOW_EVOCATION = 18384;
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const int MYST_SHADOW_EVOCATION_CONV = 18385;
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const int MYST_SHADOW_VISION = 18386;
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const int MYST_SHADOWS_FADE = 18387;
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const int MYST_STEP_SHADOW_SELF = 18388;
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const int MYST_STEP_SHADOW_PARTY = 18389;
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const int MYST_WARP_SPELL = 18390;
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const int MYST_FEARFUL_GLOOM = 18583;
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// Level 5 Mysteries
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const int MYST_CURTAIN_SHADOWS = 18391;
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const int MYST_DARK_AIR = 18392;
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const int MYST_ECHO_SPELL = 18393;
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const int MYST_FEIGN_LIFE = 18394;
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const int MYST_LANGUOR_SLOW = 18395;
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const int MYST_LANGUOR_HOLD = 18396;
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const int MYST_PASS_SHADOW_SELF = 18397;
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const int MYST_PASS_SHADOW_PARTY = 18398;
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const int MYST_UNRAVEL_DWEOMER = 18399;
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const int MYST_SICKENING_SHADOW = 18584;
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// Level 6 Mysteries
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const int MYST_FLOOD_SHADOW = 18400;
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const int MYST_GREATER_SHADOW_EVO = 18401;
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const int MYST_GREATER_SHADOW_EVO_CONV = 18402;
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const int MYST_SHADOW_INVESTITURE = 18403;
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const int MYST_SHADOW_STORM = 18404;
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const int MYST_SHADOWS_FADE_GREATER = 18405;
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const int MYST_UNVEIL = 18406;
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const int MYST_VOYAGE_SHADOW_SELF = 18407;
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const int MYST_VOYAGE_SHADOW_PARTY = 18408;
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const int MYST_DEADLY_SHADE_DR = 18585;
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const int MYST_DEADLY_SHADE_NEG = 18586;
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// Level 7 Mysteries - Master
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const int MYST_DARK_SOUL = 18409;
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const int MYST_EPHEMERAL_IMAGE = 18410;
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const int MYST_LIFE_FADES_GREATER = 18411;
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const int MYST_PRISON_NIGHT = 18412;
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const int MYST_UMBRAL_SERVANT = 18413;
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const int MYST_TRUTH_REVEALED = 18414;
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const int MYST_GRASPING_SHADOWS = 18587;
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// Level 8 Mysteries
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const int MYST_FAR_SIGHT = 18415;
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const int MYST_GR_FLESH_FAILS_STR = 18416;
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const int MYST_GR_FLESH_FAILS_DEX = 18417;
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const int MYST_GR_FLESH_FAILS_CON = 18418;
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const int MYST_SHADOW_PLAGUE = 18419;
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const int MYST_SOUL_PUPPET = 18420;
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const int MYST_TOMB_NIGHT = 18421;
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const int MYST_UMBRAL_BODY = 18422;
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const int MYST_MENAGERIE_OF_DARKNESS = 18588;
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// Level 9 Mysteries
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const int MYST_ARMY_SHADOW = 18423;
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const int MYST_CONSUME_ESSENCE = 18424;
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const int MYST_EPHEMERAL_STORM = 18425;
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const int MYST_REFLECTIONS = 18426;
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const int MYST_SHADOW_SURGE = 18427;
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const int MYST_SHADOW_TIME = 18428;
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const int MYST_BLACK_LABYRINTH = 18589;
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// Master of Shadow
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const int MYST_BID_HEAL = 18539;
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const int MYST_BID_ATTACK = 18540;
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const int MYST_BID_COLD = 18541;
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const int MYST_BID_DR = 18542;
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const int MYST_BID_SPEED = 18543; |