Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
44 lines
1.7 KiB
Plaintext
44 lines
1.7 KiB
Plaintext
#include "prc_inc_spells"
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#include "prc_inc_domain"
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int GetIsBlessingHourValid()
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{
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if(GetTimeHour()>=12 || GetTimeHour()<MOD_DAWN_START_HOUR)
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{
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return FALSE;
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}
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return TRUE;
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}
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void CheckBlessingOfDawn(object oPC, object oSkin)
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{
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object oArea = GetArea(oPC);
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int bValidHour = GetIsBlessingHourValid();
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if(!bValidHour || GetIsAreaInterior(oArea))
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{
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//SendMessageToPC(GetFirstPC(),"Blessing of Dawn Removed");
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DelayCommand(15.0,CheckBlessingOfDawn(oPC, oSkin));
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return;
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}
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float fInterval = INTERVAL_BLESSING_OF_DAWN;
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SetCompositeBonus(oSkin, "MLWillSave", 2, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL);
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DelayCommand(fInterval,CheckBlessingOfDawn(oPC, oSkin));
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}
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int nMorninglordLevel = GetLevelByClass(CLASS_TYPE_MORNINGLORD, oPC);
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SetCompositeBonus(oSkin, "SkillMLCA", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_CRAFT_ARMOR);
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SetCompositeBonus(oSkin, "SkillMLCT", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_CRAFT_TRAP);
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SetCompositeBonus(oSkin, "SkillMLPer", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_PERFORM);
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SetCompositeBonus(oSkin, "SkillMLCW", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_CRAFT_WEAPON);
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SetCompositeBonus(oSkin, "SkillMLCG", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_CRAFT_GENERAL);
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SetCompositeBonus(oSkin, "SkillMLCA", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_CRAFT_ALCHEMY);
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SetCompositeBonus(oSkin, "SkillMLPoi", nMorninglordLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_CRAFT_POISON);
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if (nMorninglordLevel >= 6)
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CheckBlessingOfDawn(oPC, oSkin);
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}
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