Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
252 lines
11 KiB
Plaintext
252 lines
11 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Guurgal maintain script
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//:: FileName wol_m_guurgal
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//:://////////////////////////////////////////////
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/*
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Show of Force (Sp): Beginning at 5th level, once per day on command, you can use mirror image as the spell. Caster level 5th.
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Incite Horde (Su): At 7th level and higher, Guurgal grants a +1 morale bonus on attack rolls and saving throws against fear to all orcs within 30 feet of you. This feature, however, does not affect you.
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Gather the Horde (Su): At 8th level, you gain a +5 bonus on Diplomacy and Intimidate checks made to influence orcs.
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Bloodlust (Su): Starting at 13th level, whenever you deal an opponent damage with Guurgal, you gain a +1 morale bonus on your next attack against the same opponent. The next attack must occur within 1 round,
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or the bonus is lost. The bonus is cumulative, so if your next attack hits, you gain a +2 morale bonus on your following attack against that opponent, and so on.
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Battlefield Fury (Su): At 14th level and higher, as long as you are leading at least three other orcs or half-orcs on the field of battle, you gain a +2 morale bonus to Strength.
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Rage of the Boar (Su): Beginning at 20th level, once per day as a swift action, for 10 rounds, you gain a +6 bonus to Strength and Constitution along with a +3 bonus on Will saves, but you take a –2 penalty to AC.
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LEGACY ITEM BONUSES
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10th - +2 cold iron spear
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16th - +3 cold iron spear
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17th - +3 wounding cold iron spear
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19th - +5 wounding cold iron spear
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*/
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#include "prc_inc_template"
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void main()
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{
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int nEvent = GetRunningEvent();
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if(DEBUG) DoDebug("wol_m_guurgal running, event: " + IntToString(nEvent));
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// Get the PC. This is event-dependent
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object oPC, oItem;
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switch(nEvent)
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{
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case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
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case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
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case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
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case EVENT_ONHEARTBEAT: oPC = OBJECT_SELF; break;
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default:
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oPC = OBJECT_SELF;
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}
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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int nHPPen = 0;
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object oWOL = GetItemPossessedBy(oPC, "WOL_Guurgal");
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// You get nothing if you aren't wielding the weapon
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
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{
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SetCompositeAttackBonus(oPC, "Guurgal_Atk", 0, ATTACK_BONUS_MISC);
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SetCompositeBonus(oSkin, "Guurgal_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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SetCompositeBonus(oSkin, "Guurgal_P", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_PERSUADE);
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SetCompositeBonus(oSkin, "Guurgal_I", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
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return;
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}
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// We aren't being called from any event, instead from EvalPRCFeats
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if(nEvent == FALSE)
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{
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_GUURGAL_FORCE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 6)
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{
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nHPPen += 2;
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SetCompositeAttackBonus(oPC, "Guurgal_Atk", -1, ATTACK_BONUS_MISC);
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}
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if(nHD >= 7)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "Guurgal_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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}
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if(nHD >= 8)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "Guurgal_P", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_PERSUADE);
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SetCompositeBonus(oSkin, "Guurgal_I", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
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}
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if(nHD >= 9)
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{
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SetCompositeBonus(oSkin, "Guurgal_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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}
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if(nHD >= 10)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2));
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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}
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if(nHD >= 12)
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{
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SetCompositeAttackBonus(oPC, "Guurgal_Atk", -2, ATTACK_BONUS_MISC);
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}
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if(nHD >= 13)
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{
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if(DEBUG) DoDebug("wol_m_guurgal: Adding eventhooks");
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AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "wol_m_guurgal", TRUE, FALSE);
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AddEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "wol_m_guurgal", TRUE, FALSE);
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AddEventScript(oWOL, EVENT_ITEM_ONHIT, "wol_m_guurgal", TRUE, FALSE);
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// Add the OnHitCastSpell: Unique needed to trigger the event
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IPSafeAddItemProperty(oWOL, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 14)
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{
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nHPPen += 2;
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}
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if(nHD >= 15)
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{
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SetCompositeBonus(oSkin, "Guurgal_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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}
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if(nHD >= 16)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3));
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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}
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if(nHD >= 18)
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{
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SetCompositeAttackBonus(oPC, "Guurgal_Atk", -3, ATTACK_BONUS_MISC);
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}
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if(nHD >= 19)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5));
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}
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if(nHD >= 20)
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{
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SetCompositeBonus(oSkin, "Guurgal_SavesR", 4, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_GUURGAL_RAGE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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}
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// We are called from the OnPlayerEquipItem eventhook. Add OnHitCast: Unique Power to oPC's weapon
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else if(nEvent == EVENT_ONPLAYEREQUIPITEM)
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{
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oPC = GetItemLastEquippedBy();
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oItem = GetItemLastEquipped();
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if(DEBUG) DoDebug("wol_m_guurgal - OnEquip\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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);
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if(oItem == oWOL)
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{
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// Add eventhook to the item
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AddEventScript(oItem, EVENT_ITEM_ONHIT, "wol_m_guurgal", TRUE, FALSE);
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// Add the OnHitCastSpell: Unique needed to trigger the event
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IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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// We are called from the OnPlayerUnEquipItem eventhook. Remove OnHitCast: Unique Power from oPC's weapon
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else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
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{
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oPC = GetItemLastUnequippedBy();
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oItem = GetItemLastUnequipped();
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if(DEBUG) DoDebug("wol_m_guurgal - OnUnEquip\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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);
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// Only applies to the WoL
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if(GetBaseItemType(oItem) == BASE_ITEM_SHORTSPEAR)
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{
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// Add eventhook to the item
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RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "wol_m_guurgal", TRUE, FALSE);
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// Remove the temporary OnHitCastSpell: Unique
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// Makes sure to get ammo if its a ranged weapon
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RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", -1, DURATION_TYPE_TEMPORARY);
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}
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}
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else if(nEvent == EVENT_ITEM_ONHIT)
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{
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oItem = GetSpellCastItem();
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object oTarget = PRCGetSpellTargetObject();
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if(DEBUG) DoDebug("wol_m_guurgal: OnHit:\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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+ "oTarget = " + DebugObject2Str(oTarget) + "\n"
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);
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// Was it Caput Mortuum
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if(oItem == oWOL)
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{
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// Bloodlust
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if (nHD >= 13)
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DelayCommand(0.0, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, VersusRacialTypeEffect(SupernaturalEffect(EffectAttackIncrease(1)), GetRacialType(oTarget)), oPC, 6.0));
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// Wounding only works on those not critical immune
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if (nHD >= 17 && !GetIsImmune(oTarget, IMMUNITY_TYPE_CRITICAL_HIT) && GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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ApplyAbilityDamage(oTarget, ABILITY_CONSTITUTION, 1, DURATION_TYPE_PERMANENT);
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}// end if - Item is a melee weapon
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}// end if - Running OnHit event
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else if(nEvent == EVENT_ONHEARTBEAT && nHD >= 7)
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{
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location lTarget = GetLocation(oPC);
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// Use the function to get the closest creature as a target
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object oAreaTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, TRUE, OBJECT_TYPE_CREATURE);
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while(GetIsObjectValid(oAreaTarget))
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{
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int nRace = MyPRCGetRacialType(oAreaTarget);
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if(oAreaTarget != oPC && // Not you
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GetIsFriend(oAreaTarget, oPC) && // Only allies
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(nRace == RACIAL_TYPE_HUMANOID_ORC || nRace == RACIAL_TYPE_HALFORC)) // Only orcs
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectSavingThrowIncrease(SAVING_THROW_ALL, 1, SAVING_THROW_TYPE_FEAR)), oAreaTarget, 6.0);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectAttackIncrease(1)), oAreaTarget, 6.0);
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}
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//Select the next target within the spell shape.
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oAreaTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, TRUE, OBJECT_TYPE_CREATURE);
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}
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if (nHD >= 14)
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{
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int nCount = 0;
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object oParty = GetFirstFactionMember(oPC);
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while(GetIsObjectValid(oParty))
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{
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int nRace = MyPRCGetRacialType(oParty);
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if(oParty != oPC && // Not you
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(nRace == RACIAL_TYPE_HUMANOID_ORC || nRace == RACIAL_TYPE_HALFORC)) // Only allied orcs
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{
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nCount++;
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}
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oParty = GetNextFactionMember(oPC);
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}
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if (nCount >= 3)
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectAbilityIncrease(ABILITY_STRENGTH, 2)), oPC, 6.0);
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}
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}// end if - Running HB event
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} |