Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
161 lines
7.5 KiB
Plaintext
161 lines
7.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Infiltrator maintain script
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//:: FileName wol_m_infil
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//:://////////////////////////////////////////////
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/*
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LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
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Reflex Save Penalty: -1 at 7th, -2 at 12th
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Hit Point Penalty: -2 at 6th, -4 at 10th
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Skill Check Penalty: -1 at 7th, -2 at 8th, -3 at 14th, -4 at 16th, -5 at 19th, -6 at 20th
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LEGACY ITEM BONUSES
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12th - +3 Mithral Chain Shirt
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LEGACY ITEM ABILITIES
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Low Light Vision (Su): At 5th level, you gain lowlight vision.
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Collecting Facts (Su): At 6th level, Infiltrator grants you a +5 competence bonus on Spot checks. At 18th level, this bonus increases to +15.
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Thorough Sweep (Su): At 8th level, Infiltrator grants you a +5 competence bonus on Search checks. At 19th level, this bonus increases to +15.
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Higher Vantage (Su): At 10th level, Infiltrator grants you a +5 competence bonus on Climb checks. At 13th level, this bonus increases to +15.
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Darkvision (Su): At 11th level, you gain darkvision with a range of 60 feet.
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Fly on the Wall (Sp): At 15th level and higher, at will on command, you can use invisibility as the spell. Caster level 10th.
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Incisive Mind (Sp): Beginning at 16th level, you gain a +2 bonus to Bluff, Persuade, and Intimidate.
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See Invisible (Su): At 17th level, you gain the ability to see invisible creatures.
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Nondetection (Su): Starting at 20th level, you act as if constantly under the effects of a nondetection spell. Caster level 5th.
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*/
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#include "prc_inc_template"
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void main()
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{
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int nEvent = GetRunningEvent();
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if(DEBUG) DoDebug("wol_m_fullmoon running, event: " + IntToString(nEvent));
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// Get the PC. This is event-dependent
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object oPC;
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switch(nEvent)
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{
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case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
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case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
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case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
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case EVENT_ONHEARTBEAT: oPC = OBJECT_SELF; break;
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default:
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oPC = OBJECT_SELF;
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}
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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int nHPPen = 0;
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int nSlot = 0;
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object oWOL = GetItemPossessedBy(oPC, "WOL_FullMoon");
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object oAmmo, oItem;
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// You get nothing if you aren't wielding the item
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
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{
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SetCompositeBonus(oSkin, "Infiltrator_Sp", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
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SetCompositeBonus(oSkin, "Infiltrator_Se", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
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SetCompositeBonus(oSkin, "Infiltrator_Cl", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
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SetCompositeBonus(oSkin, "Infiltrator_Bl", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_BLUFF);
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SetCompositeBonus(oSkin, "Infiltrator_Pe", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_PERSUADE);
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SetCompositeBonus(oSkin, "Infiltrator_In", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
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return;
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}
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// We aren't being called from any event, instead from EvalPRCFeats
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if(nEvent == FALSE)
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{
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_LOWLIGHT_VISION), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 6)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "Infiltrator_Sp", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
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}
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if(nHD >= 7)
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{
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if (8 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 1)), "WOLEffect"), oPC);
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}
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if(nHD >= 8)
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{
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if (14 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 2)), "WOLEffect"), oPC);
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SetCompositeBonus(oSkin, "Infiltrator_Se", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
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}
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if(nHD >= 9)
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{
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}
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if(nHD >= 10)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "Infiltrator_Cl", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(SupernaturalEffect(EffectUltravision()), "WOLEffect"), oPC);
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_DARKVISION), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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IPSafeAddItemProperty(oSkin, ItemPropertyDarkvision(), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 12)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(3));
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}
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if(nHD >= 13)
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{
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SetCompositeBonus(oSkin, "Infiltrator_Cl", 15, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
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}
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if(nHD >= 14)
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{
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if (16 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 3)), "WOLEffect"), oPC);
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}
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if(nHD >= 15)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_UMBRAL_INVIS), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 16)
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{
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if (19 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 4)), "WOLEffect"), oPC);
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SetCompositeBonus(oSkin, "Infiltrator_Bl", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_BLUFF);
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SetCompositeBonus(oSkin, "Infiltrator_Pe", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_PERSUADE);
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SetCompositeBonus(oSkin, "Infiltrator_In", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(SupernaturalEffect(EffectSeeInvisible()), "WOLEffect"), oPC);
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}
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if(nHD >= 18)
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{
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SetCompositeBonus(oSkin, "Infiltrator_Sp", 15, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
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}
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if(nHD >= 19)
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{
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if (20 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 5)), "WOLEffect"), oPC);
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SetCompositeBonus(oSkin, "Infiltrator_Se", 15, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
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}
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if(nHD >= 20)
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{
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 6)), "WOLEffect"), oPC);
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ActionCastSpell(SPELL_NONDETECTION, 5, 0, 0, METAMAGIC_NONE, CLASS_TYPE_INVALID, FALSE, TRUE, oPC, TRUE, FALSE);
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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}
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} |