PRC8/nwn/nwnprc/trunk/scripts/wol_m_infil.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//::///////////////////////////////////////////////
//:: Name Infiltrator maintain script
//:: FileName wol_m_infil
//:://////////////////////////////////////////////
/*
LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
Reflex Save Penalty: -1 at 7th, -2 at 12th
Hit Point Penalty: -2 at 6th, -4 at 10th
Skill Check Penalty: -1 at 7th, -2 at 8th, -3 at 14th, -4 at 16th, -5 at 19th, -6 at 20th
LEGACY ITEM BONUSES
12th - +3 Mithral Chain Shirt
LEGACY ITEM ABILITIES
Low Light Vision (Su): At 5th level, you gain lowlight vision.
Collecting Facts (Su): At 6th level, Infiltrator grants you a +5 competence bonus on Spot checks. At 18th level, this bonus increases to +15.
Thorough Sweep (Su): At 8th level, Infiltrator grants you a +5 competence bonus on Search checks. At 19th level, this bonus increases to +15.
Higher Vantage (Su): At 10th level, Infiltrator grants you a +5 competence bonus on Climb checks. At 13th level, this bonus increases to +15.
Darkvision (Su): At 11th level, you gain darkvision with a range of 60 feet.
Fly on the Wall (Sp): At 15th level and higher, at will on command, you can use invisibility as the spell. Caster level 10th.
Incisive Mind (Sp): Beginning at 16th level, you gain a +2 bonus to Bluff, Persuade, and Intimidate.
See Invisible (Su): At 17th level, you gain the ability to see invisible creatures.
Nondetection (Su): Starting at 20th level, you act as if constantly under the effects of a nondetection spell. Caster level 5th.
*/
#include "prc_inc_template"
void main()
{
int nEvent = GetRunningEvent();
if(DEBUG) DoDebug("wol_m_fullmoon running, event: " + IntToString(nEvent));
// Get the PC. This is event-dependent
object oPC;
switch(nEvent)
{
case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
case EVENT_ONHEARTBEAT: oPC = OBJECT_SELF; break;
default:
oPC = OBJECT_SELF;
}
object oSkin = GetPCSkin(oPC);
int nHD = GetHitDice(oPC);
int nHPPen = 0;
int nSlot = 0;
object oWOL = GetItemPossessedBy(oPC, "WOL_FullMoon");
object oAmmo, oItem;
// You get nothing if you aren't wielding the item
if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
{
SetCompositeBonus(oSkin, "Infiltrator_Sp", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
SetCompositeBonus(oSkin, "Infiltrator_Se", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
SetCompositeBonus(oSkin, "Infiltrator_Cl", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
SetCompositeBonus(oSkin, "Infiltrator_Bl", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_BLUFF);
SetCompositeBonus(oSkin, "Infiltrator_Pe", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_PERSUADE);
SetCompositeBonus(oSkin, "Infiltrator_In", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
return;
}
// We aren't being called from any event, instead from EvalPRCFeats
if(nEvent == FALSE)
{
// 5th to 10th level abilities
if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
{
if(nHD >= 5)
{
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_LOWLIGHT_VISION), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 6)
{
nHPPen += 2;
SetCompositeBonus(oSkin, "Infiltrator_Sp", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
}
if(nHD >= 7)
{
if (8 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 1)), "WOLEffect"), oPC);
}
if(nHD >= 8)
{
if (14 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 2)), "WOLEffect"), oPC);
SetCompositeBonus(oSkin, "Infiltrator_Se", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
}
if(nHD >= 9)
{
}
if(nHD >= 10)
{
nHPPen += 2;
SetCompositeBonus(oSkin, "Infiltrator_Cl", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
}
}
// 11th to 16th level abilities
if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
{
if(nHD >= 11)
{
ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(SupernaturalEffect(EffectUltravision()), "WOLEffect"), oPC);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_DARKVISION), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
IPSafeAddItemProperty(oSkin, ItemPropertyDarkvision(), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 12)
{
IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(3));
}
if(nHD >= 13)
{
SetCompositeBonus(oSkin, "Infiltrator_Cl", 15, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
}
if(nHD >= 14)
{
if (16 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 3)), "WOLEffect"), oPC);
}
if(nHD >= 15)
{
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_UMBRAL_INVIS), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 16)
{
if (19 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 4)), "WOLEffect"), oPC);
SetCompositeBonus(oSkin, "Infiltrator_Bl", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_BLUFF);
SetCompositeBonus(oSkin, "Infiltrator_Pe", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_PERSUADE);
SetCompositeBonus(oSkin, "Infiltrator_In", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
}
}
// 17th+ level abilities
if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
{
if(nHD >= 17)
{
ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(SupernaturalEffect(EffectSeeInvisible()), "WOLEffect"), oPC);
}
if(nHD >= 18)
{
SetCompositeBonus(oSkin, "Infiltrator_Sp", 15, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
}
if(nHD >= 19)
{
if (20 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 5)), "WOLEffect"), oPC);
SetCompositeBonus(oSkin, "Infiltrator_Se", 15, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
}
if(nHD >= 20)
{
ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 6)), "WOLEffect"), oPC);
ActionCastSpell(SPELL_NONDETECTION, 5, 0, 0, METAMAGIC_NONE, CLASS_TYPE_INVALID, FALSE, TRUE, oPC, TRUE, FALSE);
}
}
SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
{
WoLHealthPenaltyHB(oPC);
SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
}
}
}