PRC8/nwn/nwnprc/trunk/scripts/wol_m_thaas.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//::///////////////////////////////////////////////
//:: Name Thaas maintain script
//:: FileName wol_m_thaas
//:://////////////////////////////////////////////
/*
LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th
Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th
Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th
LEGACY ITEM BONUSES
6th - +1 Outsider Bane Longbow
13th - +2 Outsider Bane Longbow
16th - +3 Outsider Bane Longbow
20th - +3 Holy Outsider Bane Longbow
LEGACY ITEM ABILITIES
Sense Demons (Su): At 5th level, you can detect evil outsiders, as if using the detect evil spell. Caster level 5th.
Strength Adjusting (Su): At 8th level, Thaas accepts any strength as a composite longbow.
Obstruct Summoning (Su): At 10th level, you can banish any summons created by evil outsiders of 10 hit dice or less as a swift action, no save, by targeting the summoner. At 17th level, this applies to any evil outsider.
Banishment (Sp): At 18th level, you can cast banishment, once per day. Save DC is 20 or 17 + Charisma modifier, whichever is higher. Caster level 15th.
Teleport (Sp): Starting at 19th level, you can teleport once per day. Caster level 20th.
*/
#include "prc_inc_template"
#include "prc_inc_combmove"
void main()
{
int nEvent = GetRunningEvent();
if(DEBUG) DoDebug("wol_m_Thaas running, event: " + IntToString(nEvent));
// Get the PC. This is event-dependent
object oPC;
switch(nEvent)
{
case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
case EVENT_ONHEARTBEAT: oPC = OBJECT_SELF; break;
default:
oPC = OBJECT_SELF;
}
object oSkin = GetPCSkin(oPC);
int nHD = GetHitDice(oPC);
itemproperty ipIP;
int nMaxHP = GetMaxHitPoints(oPC);
int nCurHP = GetCurrentHitPoints(oPC);
int nHPPen = 0;
object oWOL = GetItemPossessedBy(oPC, "WOL_Thaas");
object oAmmo, oItem;
// You get nothing if you aren't wielding the bow
if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
{
SetCompositeBonus(oSkin, "Thaas_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
SetCompositeAttackBonus(oPC, "Thaas_Atk", 0, ATTACK_BONUS_MISC);
return;
}
// We aren't being called from any event, instead from EvalPRCFeats
if(nEvent == FALSE)
{
// 5th to 10th level abilities
if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
{
if(nHD >= 5)
{
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_DETECT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 6)
{
SetCompositeAttackBonus(oPC, "Thaas_Atk", -1, ATTACK_BONUS_MISC);
oAmmo = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "wol_m_thaas", TRUE, FALSE);
AddEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "wol_m_thaas", TRUE, FALSE);
}
if(nHD >= 7)
{
nHPPen += 2;
SetCompositeBonus(oSkin, "Thaas_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
}
if(nHD >= 8)
{
nHPPen += 2;
}
if(nHD >= 9)
{
SetCompositeBonus(oSkin, "Thaas_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
}
if(nHD >= 10)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_OBSTRUCT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
// 11th to 16th level abilities
if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
{
if(nHD >= 11)
{
}
if(nHD >= 12)
{
SetCompositeAttackBonus(oPC, "Thaas_Atk", -2, ATTACK_BONUS_MISC);
}
if(nHD >= 13)
{
IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonus(2));
}
if(nHD >= 14)
{
nHPPen += 2;
}
if(nHD >= 15)
{
SetCompositeBonus(oSkin, "Thaas_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
}
if(nHD >= 16)
{
nHPPen += 2;
IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonus(3));
}
}
// 17th+ level abilities
if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
{
if(nHD >= 17)
{
}
if(nHD >= 18)
{
SetCompositeAttackBonus(oPC, "Thaas_Atk", -3, ATTACK_BONUS_MISC);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_BANISH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 19)
{
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_TELEPORT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 20)
{
SetCompositeBonus(oSkin, "Thaas_SavesW", 4, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
oAmmo = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_EVIL, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
{
WoLHealthPenaltyHB(oPC);
SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
}
}
// We are called from the OnPlayerEquipItem eventhook. Add OnHitCast: Unique Power to oPC's weapon
else if(nEvent == EVENT_ONPLAYEREQUIPITEM)
{
oPC = GetItemLastEquippedBy();
oItem = GetItemLastEquipped();
if(DEBUG) DoDebug("wol_m_Thaas - OnEquip\n"
+ "oPC = " + DebugObject2Str(oPC) + "\n"
+ "oItem = " + DebugObject2Str(oItem) + "\n"
);
if(oItem == oWOL)
{
oAmmo = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
if(nHD >= 6 && GetHasFeat(FEAT_LEAST_LEGACY, oPC))
IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
if(nHD >= 20 && GetHasFeat(FEAT_GREATER_LEGACY, oPC))
IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_EVIL, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
// We are called from the OnPlayerUnEquipItem eventhook. Remove OnHitCast: Unique Power from oPC's weapon
else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
{
oPC = GetItemLastUnequippedBy();
oItem = GetItemLastUnequipped();
if(DEBUG) DoDebug("wol_m_Thaas - OnUnEquip\n"
+ "oPC = " + DebugObject2Str(oPC) + "\n"
+ "oItem = " + DebugObject2Str(oItem) + "\n"
);
// Only applies to bullets
if(GetBaseItemType(oItem) == INVENTORY_SLOT_ARROWS)
{
if(nHD >= 6 && GetHasFeat(FEAT_LEAST_LEGACY, oPC))
RemoveSpecificProperty(oItem,ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP,IP_CONST_RACIALTYPE_OUTSIDER,IP_CONST_DAMAGEBONUS_2d6, 1,"",IP_CONST_DAMAGETYPE_PIERCING,DURATION_TYPE_TEMPORARY);
if(nHD >= 20 && GetHasFeat(FEAT_GREATER_LEGACY, oPC))
RemoveSpecificProperty(oItem,ITEM_PROPERTY_DAMAGE_BONUS_VS_ALIGNMENT_GROUP,IP_CONST_ALIGNMENTGROUP_EVIL,IP_CONST_DAMAGEBONUS_2d6, 1,"",IP_CONST_DAMAGETYPE_PIERCING,DURATION_TYPE_TEMPORARY);
}
}
}