Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
197 lines
8.7 KiB
Plaintext
197 lines
8.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Thaas maintain script
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//:: FileName wol_m_thaas
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//:://////////////////////////////////////////////
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/*
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LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
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Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th
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Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th
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Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th
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LEGACY ITEM BONUSES
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6th - +1 Outsider Bane Longbow
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13th - +2 Outsider Bane Longbow
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16th - +3 Outsider Bane Longbow
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20th - +3 Holy Outsider Bane Longbow
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LEGACY ITEM ABILITIES
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Sense Demons (Su): At 5th level, you can detect evil outsiders, as if using the detect evil spell. Caster level 5th.
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Strength Adjusting (Su): At 8th level, Thaas accepts any strength as a composite longbow.
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Obstruct Summoning (Su): At 10th level, you can banish any summons created by evil outsiders of 10 hit dice or less as a swift action, no save, by targeting the summoner. At 17th level, this applies to any evil outsider.
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Banishment (Sp): At 18th level, you can cast banishment, once per day. Save DC is 20 or 17 + Charisma modifier, whichever is higher. Caster level 15th.
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Teleport (Sp): Starting at 19th level, you can teleport once per day. Caster level 20th.
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*/
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#include "prc_inc_template"
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#include "prc_inc_combmove"
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void main()
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{
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int nEvent = GetRunningEvent();
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if(DEBUG) DoDebug("wol_m_Thaas running, event: " + IntToString(nEvent));
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// Get the PC. This is event-dependent
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object oPC;
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switch(nEvent)
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{
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case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
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case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
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case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
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case EVENT_ONHEARTBEAT: oPC = OBJECT_SELF; break;
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default:
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oPC = OBJECT_SELF;
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}
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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itemproperty ipIP;
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int nMaxHP = GetMaxHitPoints(oPC);
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int nCurHP = GetCurrentHitPoints(oPC);
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int nHPPen = 0;
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object oWOL = GetItemPossessedBy(oPC, "WOL_Thaas");
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object oAmmo, oItem;
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// You get nothing if you aren't wielding the bow
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
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{
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SetCompositeBonus(oSkin, "Thaas_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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SetCompositeAttackBonus(oPC, "Thaas_Atk", 0, ATTACK_BONUS_MISC);
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return;
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}
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// We aren't being called from any event, instead from EvalPRCFeats
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if(nEvent == FALSE)
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{
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_DETECT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 6)
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{
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SetCompositeAttackBonus(oPC, "Thaas_Atk", -1, ATTACK_BONUS_MISC);
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oAmmo = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
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IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "wol_m_thaas", TRUE, FALSE);
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AddEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "wol_m_thaas", TRUE, FALSE);
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}
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if(nHD >= 7)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "Thaas_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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}
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if(nHD >= 8)
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{
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nHPPen += 2;
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}
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if(nHD >= 9)
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{
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SetCompositeBonus(oSkin, "Thaas_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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}
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if(nHD >= 10)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_OBSTRUCT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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}
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if(nHD >= 12)
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{
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SetCompositeAttackBonus(oPC, "Thaas_Atk", -2, ATTACK_BONUS_MISC);
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}
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if(nHD >= 13)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonus(2));
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}
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if(nHD >= 14)
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{
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nHPPen += 2;
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}
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if(nHD >= 15)
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{
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SetCompositeBonus(oSkin, "Thaas_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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}
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if(nHD >= 16)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonus(3));
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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}
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if(nHD >= 18)
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{
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SetCompositeAttackBonus(oPC, "Thaas_Atk", -3, ATTACK_BONUS_MISC);
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_BANISH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 19)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_THAAS_TELEPORT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 20)
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{
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SetCompositeBonus(oSkin, "Thaas_SavesW", 4, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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oAmmo = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
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IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_EVIL, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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}
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// We are called from the OnPlayerEquipItem eventhook. Add OnHitCast: Unique Power to oPC's weapon
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else if(nEvent == EVENT_ONPLAYEREQUIPITEM)
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{
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oPC = GetItemLastEquippedBy();
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oItem = GetItemLastEquipped();
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if(DEBUG) DoDebug("wol_m_Thaas - OnEquip\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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);
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if(oItem == oWOL)
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{
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oAmmo = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
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if(nHD >= 6 && GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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if(nHD >= 20 && GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_EVIL, IP_CONST_DAMAGETYPE_PIERCING, IP_CONST_DAMAGEBONUS_2d6), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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// We are called from the OnPlayerUnEquipItem eventhook. Remove OnHitCast: Unique Power from oPC's weapon
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else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
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{
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oPC = GetItemLastUnequippedBy();
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oItem = GetItemLastUnequipped();
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if(DEBUG) DoDebug("wol_m_Thaas - OnUnEquip\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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);
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// Only applies to bullets
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if(GetBaseItemType(oItem) == INVENTORY_SLOT_ARROWS)
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{
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if(nHD >= 6 && GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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RemoveSpecificProperty(oItem,ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP,IP_CONST_RACIALTYPE_OUTSIDER,IP_CONST_DAMAGEBONUS_2d6, 1,"",IP_CONST_DAMAGETYPE_PIERCING,DURATION_TYPE_TEMPORARY);
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if(nHD >= 20 && GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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RemoveSpecificProperty(oItem,ITEM_PROPERTY_DAMAGE_BONUS_VS_ALIGNMENT_GROUP,IP_CONST_ALIGNMENTGROUP_EVIL,IP_CONST_DAMAGEBONUS_2d6, 1,"",IP_CONST_DAMAGETYPE_PIERCING,DURATION_TYPE_TEMPORARY);
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}
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}
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} |