PRC8/nwn/nwnprc/trunk/scripts/wol_sla_faithful.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/**
* @file
* Spellscript for Faithful Avenger SLAs
*
*/
#include "prc_inc_template"
void main()
{
object oPC = OBJECT_SELF;
int nCasterLevel, nDC, nSpell, nUses;
int nSLA = GetSpellId();
effect eNone;
int nInstant = FALSE;
object oWOL = GetItemPossessedBy(oPC, "WOL_Faithful");
// You get nothing if you aren't wielding the weapon
if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return;
switch(nSLA){
case WOL_FAITHFUL_IMMORTAL:
{
nCasterLevel = 15;
nSpell = MOVE_DS_IMMORTAL_FORTITUDE;
nUses = 999;
break;
}
case WOL_FAITHFUL_STRIKE:
{
if (GetAlignmentLawChaos(oPC) == ALIGNMENT_CHAOTIC) ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(VersusAlignmentEffect(EffectAttackIncrease(1), ALIGNMENT_LAWFUL, ALIGNMENT_ALL)), oPC, 9999.0);
if (GetAlignmentLawChaos(oPC) == ALIGNMENT_LAWFUL ) ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(VersusAlignmentEffect(EffectAttackIncrease(1), ALIGNMENT_CHAOTIC, ALIGNMENT_ALL)), oPC, 9999.0);
if (GetAlignmentGoodEvil(oPC) == ALIGNMENT_GOOD) ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(VersusAlignmentEffect(EffectAttackIncrease(1), ALIGNMENT_ALL, ALIGNMENT_EVIL)), oPC, 9999.0);
break;
}
case WOL_FAITHFUL_DETECT:
{
nCasterLevel = 10;
nSpell = SPELL_DETECT_EVIL;
nUses = 999;
break;
}
case WOL_FAITHFUL_LR:
{
nCasterLevel = 10;
nSpell = SPELL_LESSER_RESTORATION;
nUses = 3;
break;
}
case WOL_FAITHFUL_RESTORE:
{
nCasterLevel = 15;
nSpell = SPELL_RESTORATION;
nUses = 1;
nInstant = TRUE;
break;
}
case WOL_FAITHFUL_RESILIENCY:
{
nUses = 1;
// Check uses per day.
if (nUses > GetLegacyUses(oPC, nSLA))
{
SetLegacyUses(oPC, nSLA);
// Damage immunities
effect eLink = EffectLinkEffects(EffectVisualEffect(PSI_DUR_TIMELESS_BODY), EffectDamageImmunityIncrease(DAMAGE_TYPE_ACID, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_BLUDGEONING, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_COLD, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_DIVINE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ELECTRICAL, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_FIRE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_MAGICAL, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_NEGATIVE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_PIERCING, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_POSITIVE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_SLASHING, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_SONIC, 100));
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oPC, 6.0);
}
break;
}
}
// Check uses per day
if (GetLegacyUses(oPC, nSLA) >= nUses)
{
FloatingTextStringOnCreature("You have used " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " the maximum amount of times today.", oPC, FALSE);
return;
}
if (nSpell > 0)
{
DoRacialSLA(nSpell, nCasterLevel, nDC, nInstant);
SetLegacyUses(oPC, nSLA);
FloatingTextStringOnCreature("You have "+IntToString(nUses - GetLegacyUses(oPC, nSLA))+ " uses of " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " remaining today.", oPC, FALSE);
}
}