Added Vow of Poverty, Jaebrin, Hobgoblin Warsoul & Forsaker fixes (thanks PRC5 & @Fencas). Added iprp_matcost.2da for new materials. Updated PRC8 Tester module. Cohorts updated to support 8 classes. Fixed ranged disarm w/ Fighter. Updated release archive.
		
			
				
	
	
		
			247 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			247 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //:://////////////////////////////////////////////
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| //:: inv_et_spellblst.nss
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| //:://////////////////////////////////////////////
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| /** @file
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|     Spell selection for eldritch theurge's spellblast ability
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|     Handles the dynamic convo *and* the quickselects
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| */
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| //:://////////////////////////////////////////////
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| //:://////////////////////////////////////////////
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| 
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| #include "inv_invoc_const"
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| #include "inc_dynconv"
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| #include "inv_inc_invfunc"
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| 
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| /* Constant defintions */
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| const int STAGE_ENTRY = 0;
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| const int STAGE_SLOT  = 1;
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| 
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| /* Aid functions */
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| 
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| void PopulateList(object oPC, int nClass)
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| {
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|     string sFile = "et_spellblast";
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|     int MaxValue = StringToInt(Get2DACache(sFile, "Label", 0));
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| 
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|     int i = 1, nSpellID, nChoice = 1;
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|     if(nClass == CLASS_TYPE_WIZARD
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|     || (nClass == CLASS_TYPE_SORCERER && GetPRCSwitch(PRC_SORC_DISALLOW_NEWSPELLBOOK))
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|     || (nClass == CLASS_TYPE_BARD && GetPRCSwitch(PRC_BARD_DISALLOW_NEWSPELLBOOK)))
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|     {
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|         while(i < MaxValue)
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|         {
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|             nSpellID = StringToInt(Get2DACache(sFile, "SpellID", i));
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|             if(GetHasSpell(nSpellID, oPC))
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|             {
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|                 string sName = GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSpellID)));
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|                 AddChoice(sName, nChoice, oPC);
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|                 SetLocalInt(oPC, "ET_SPELL_CHOICE_" + IntToString(nChoice), nSpellID);
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|                 SetLocalInt(oPC, "ET_REAL_SPELL_CHOICE_" + IntToString(nChoice), -1);
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|                 nChoice++;
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|             }
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|             i++;
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|         }
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|     }
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|     else
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|     {
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|         string sClassFile = GetSpellbookTypeForClass(nClass) == SPELLBOOK_TYPE_PREPARED ? "":
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|                             GetFileForClass(nClass);
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|         string sArray = "NewSpellbookMem_" + IntToString(nClass);
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|         int nSpellbookID, nLevel, nCount;
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|         while(i < MaxValue)
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|         {
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|             nSpellID = StringToInt(Get2DACache(sFile, "SpellID", i));
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|             nSpellbookID = RealSpellToSpellbookID(nClass, nSpellID);
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| DoDebug(Get2DACache(sFile, "Label", i)+" = "+IntToString(nSpellbookID));
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|             if(nSpellbookID != -1)
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|             {
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|             /*  // if we ever add another arcane caster with prepared spellbook
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|                 // uncomment all following lines
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|                 if(sClassFile == "")
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|                 {
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|                     nCount = persistant_array_get_int(oPC, sArray, nSpellbookID);
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|                     if(nCount)
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|                     {
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|                         string sName = GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSpellID)));
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|                         AddChoice(sName, nChoice, oPC);
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|                         SetLocalInt(oPC, "ET_SPELL_CHOICE_" + IntToString(nChoice), nSpellbookID);
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|                         SetLocalInt(oPC, "ET_REAL_SPELL_CHOICE_" + IntToString(nChoice), nSpellID);
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|                         SetLocalString(oPC, "ET_CLASS_ARRAY_" + IntToString(nChoice), sArray);
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|                         nChoice++;
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|                     }
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|                 }
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|                 else*/
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|                 {
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|                     if(GetHasFeat(StringToInt(Get2DACache(sClassFile, "FeatID", nSpellbookID)), oPC))
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|                     {
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|                         nLevel = StringToInt(Get2DACache(sClassFile, "Level", nSpellbookID));
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|                         nCount = persistant_array_get_int(oPC, sArray, nLevel);
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|                         if(nCount)
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|                         {
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|                             string sName = GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSpellID)));
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|                             AddChoice(sName, nChoice, oPC);
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|                             SetLocalInt(oPC, "ET_SPELL_CHOICE_" + IntToString(nChoice), nLevel);
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|                             SetLocalInt(oPC, "ET_REAL_SPELL_CHOICE_" + IntToString(nChoice), nSpellID);
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|                             SetLocalString(oPC, "ET_CLASS_ARRAY_" + IntToString(nChoice), sArray);
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|                             nChoice++;
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|                         }
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|                     }
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|                 }
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|             }
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|             i++;
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|         }
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|     }
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| 
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|     SetDefaultTokens();
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|     DeleteLocalInt(oPC, "DynConv_Waiting");
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|     FloatingTextStringOnCreature("*Done*", oPC, FALSE);
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| }
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| 
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| void main()
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| {
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|     object oPC = OBJECT_SELF;
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|     int nID = GetSpellId();
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|     int nValue = GetLocalInt(GetPCSpeaker(), DYNCONV_VARIABLE);
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| 
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|     //SendMessageToPC(oPC, "inv_et_spellblst:" + IntToString(nID) + " nVal:"+ IntToString(nValue));
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|     if (nValue != 0) {
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|         // do conversation
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|         oPC = GetPCSpeaker();
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|         /* Get the value of the local variable set by the conversation script calling
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|          * this script. Values:
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|          * DYNCONV_ABORTED     Conversation aborted
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|          * DYNCONV_EXITED      Conversation exited via the exit node
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|          * DYNCONV_SETUP_STAGE System's reply turn
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|          * 0                   Error - something else called the script
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|          * Other               The user made a choice
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|          */
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|         // The stage is used to determine the active conversation node.
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|         // 0 is the entry node.
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|         int nStage = GetStage(oPC);
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| 
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|         if(nValue == DYNCONV_SETUP_STAGE)
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|         {
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|             // Check if this stage is marked as already set up
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|             // This stops list duplication when scrolling
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|             if(!GetIsStageSetUp(nStage, oPC))
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|             {
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|                 // variable named nStage determines the current conversation node
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|                 // Function SetHeader to set the text displayed to the PC
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|                 // Function AddChoice to add a response option for the PC. The responses are show in order added
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|                 if(nStage == STAGE_ENTRY)
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|                 {
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|                     // Set the header
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|                     SetHeader("Select Spell:");
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|                     SetLocalInt(oPC, "DynConv_Waiting", TRUE);
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| 
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|                     PopulateList(oPC, GetPrimaryArcaneClass(oPC));
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| 
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|                     MarkStageSetUp(nStage, oPC);
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|                 }
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|                 else if (nStage = STAGE_SLOT)
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|                 {
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|                     SetHeader("Select QuickSlot:");
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|                     AddChoice("Slot 1", 1, oPC);
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|                     AddChoice("Slot 2", 2, oPC);
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|                     AddChoice("Slot 3", 3, oPC);
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|                     AddChoice("Slot 4", 4, oPC);
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|                     MarkStageSetUp(nStage, oPC); // This prevents the setup being run for this stage again until MarkStageNotSetUp is called for it
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|                     SetDefaultTokens(); // Set the next, previous, exit and wait tokens to default values
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|                 }
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| 
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|             //add more stages for more nodes with Else If clauses
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|             }
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| 
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|             // Do token setup
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|             SetupTokens();
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|         }
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|         // Abort conversation cleanup.
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|         // NOTE: This section is only run when the conversation is aborted
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|         // while aborting is allowed. When it isn't, the dynconvo infrastructure
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|         // handles restoring the conversation in a transparent manner
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|         else if(nValue == DYNCONV_ABORTED
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|               || nValue == DYNCONV_EXITED)
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|         {
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|             int nChoice = 1;
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|             while(GetLocalInt(oPC, "ET_SPELL_CHOICE_" + IntToString(nChoice)))
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|             {
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|                 DeleteLocalInt(oPC, "ET_SPELL_CHOICE_" + IntToString(nChoice));
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|                 DeleteLocalInt(oPC, "ET_REAL_SPELL_CHOICE_" + IntToString(nChoice));
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|                 DeleteLocalString(oPC, "ET_CLASS_ARRAY_" + IntToString(nChoice));
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|                 nChoice++;
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|             }
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|             DeleteLocalInt(oPC, "ET_SPELL_ID");
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|             DeleteLocalInt(oPC, "ET_REAL_SPELL_ID");
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|             DeleteLocalString(oPC, "ET_CLASS_ARRAY_ID");
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|             DeleteLocalInt(oPC, "ET_SPELL_LEVEL_CHOICE");
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|         }
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|         // Handle PC responses
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|         else
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|         {
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|             // variable named nChoice is the value of the player's choice as stored when building the choice list
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|             // variable named nStage determines the current conversation node
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|             int nChoice = GetChoice(oPC);
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|             if(nStage == STAGE_ENTRY)
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|             {
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|                 MarkStageNotSetUp(nStage, oPC);
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|                 int nSpell = GetLocalInt(oPC, "ET_SPELL_CHOICE_" + IntToString(nChoice));
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|                 int nRealSpell = GetLocalInt(oPC, "ET_REAL_SPELL_CHOICE_" + IntToString(nChoice));
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|                 string sArray = GetLocalString(oPC, "ET_CLASS_ARRAY_" + IntToString(nChoice));
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| 
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|                 SetLocalInt(oPC, "ET_SPELL_ID", nSpell);
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|                 SetLocalInt(oPC, "ET_REAL_SPELL_ID", nRealSpell);
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|                 SetLocalString(oPC, "ET_CLASS_ARRAY_ID", sArray);
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| 
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|                 nStage = STAGE_SLOT;
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|             }
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|             else if (nStage = STAGE_SLOT)
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|             {
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|                 MarkStageNotSetUp(nStage, oPC);
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|                 int nSpell = GetLocalInt(oPC, "ET_SPELL_ID");
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|                 int nRealSpell = GetLocalInt(oPC, "ET_REAL_SPELL_ID");
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|                 string sArray = GetLocalString(oPC, "ET_CLASS_ARRAY_ID");
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|                 int nLevel = GetLocalInt(oPC, "ET_SPELL_LEVEL_CHOICE");
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|                 SetLocalInt(oPC, "ET_SPELL_QUICK" + IntToString(nChoice), nSpell);
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|                 SetLocalInt(oPC, "ET_REAL_SPELL_QUICK" + IntToString(nChoice), nRealSpell);
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|                 SetLocalString(oPC, "ET_SPELL_QUICK" + IntToString(nChoice), sArray);
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|                 SetLocalInt(oPC, "ET_SPELL_QUICK" + IntToString(nChoice) + "LVL", nLevel);
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| 
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|                 nStage = STAGE_ENTRY;
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|             }
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|             // Store the stage value. If it has been changed, this clears out the choices
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|             SetStage(nStage, oPC);
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|         }
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|     }
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|     else if(nID == INVOKE_SB_SPELL_SELECT_CONVO)
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|     {
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|         DelayCommand(0.5, StartDynamicConversation("inv_et_spellblst", oPC, DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, TRUE, FALSE, oPC));
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|     }
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|     else
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|     {
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|         string sSlotNo;
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|         switch(nID)
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|         {
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|             case INVOKE_SB_SPELL_SELECT_QUICK1: sSlotNo = "1"; break;
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|             case INVOKE_SB_SPELL_SELECT_QUICK2: sSlotNo = "2"; break;
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|             case INVOKE_SB_SPELL_SELECT_QUICK3: sSlotNo = "3"; break;
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|             case INVOKE_SB_SPELL_SELECT_QUICK4: sSlotNo = "4"; break;
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|         }
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| 
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|         if(sSlotNo == "")
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|             return;
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| 
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|         int nSpell = GetLocalInt(oPC, "ET_SPELL_QUICK"+sSlotNo);
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|         int nLevel = GetLocalInt(oPC, "ET_SPELL_QUICK"+sSlotNo+"LVL");
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|         int nRealSpell = GetLocalInt(oPC, "ET_REAL_SPELL_QUICK"+sSlotNo);
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|         if(nRealSpell == -1) nRealSpell = nSpell;
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|         string sArray = GetLocalString(oPC, "ET_SPELL_QUICK"+sSlotNo);
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|         SetLocalInt(oPC, "ET_SPELL_CURRENT", (nSpell+1));
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|         SetLocalInt(oPC, "ET_SPELL_CURRENT_LVL", nLevel);
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|         SetLocalInt(oPC, "ET_REAL_SPELL_CURRENT", nRealSpell);
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|         SetLocalString(oPC, "ET_SPELL_CURRENT", sArray);
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|         int nUses = sArray == "" ? GetHasSpell(nSpell, oPC) : persistant_array_get_int(oPC, sArray, nSpell);
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|         FloatingTextStringOnCreature("*Spellblast: " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nRealSpell))) + "*", oPC, FALSE);
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|         FloatingTextStringOnCreature("*You have " + IntToString(nUses) + " uses left*", oPC, FALSE);
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|     }
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| }
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