Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			32 lines
		
	
	
		
			870 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			870 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|    ----------------
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|    Bloodclaw Master Pouncing Charge
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| 
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|    tob_bldclw_pnce.nss
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|    ----------------
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| 
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|     3/10/08 by Stratovarius
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| */ /** @file
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|   
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|     You charge your foe, but instead of performing a single attack at the end of the charge,
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|     you perform a full attack. You also expend a maneuver
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| */
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| 
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| #include "tob_inc_tobfunc"
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| #include "tob_inc_recovery"
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| #include "prc_inc_combmove"
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| 
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| void main()
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| {
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| 
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|     object oInitiator    = OBJECT_SELF;
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|     object oTarget       = PRCGetSpellTargetObject();
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| 
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|     // Expend a maneuver to do the charge
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|     if(ExpendRandomManeuver(oInitiator, GetPrimaryBladeMagicClass(oInitiator), DISCIPLINE_TIGER_CLAW) && 
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|        GetIsDisciplineWeapon(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oInitiator), DISCIPLINE_TIGER_CLAW))
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|     {
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|     	// Yup, thats it.
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| 	DoCharge(oInitiator, oTarget, TRUE, TRUE, 0, -1, FALSE, 0, FALSE, FALSE, 0, TRUE);
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|     }
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| } |